From 6c518008a58853197890b45e941f342e4195de60 Mon Sep 17 00:00:00 2001 From: Jeffery Myers Date: Sun, 25 Apr 2021 09:50:26 -0700 Subject: Fixes for 64 bit typecast warnings (#1733) --- examples/physics/physics_shatter.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'examples/physics') diff --git a/examples/physics/physics_shatter.c b/examples/physics/physics_shatter.c index e996a372..d14e9ba6 100644 --- a/examples/physics/physics_shatter.c +++ b/examples/physics/physics_shatter.c @@ -35,7 +35,7 @@ int main(void) SetPhysicsGravity(0, 0); // Create random polygon physics body to shatter - CreatePhysicsBodyPolygon((Vector2){ screenWidth/2, screenHeight/2 }, GetRandomValue(80, 200), GetRandomValue(3, 8), 10); + CreatePhysicsBodyPolygon((Vector2){ screenWidth/2.0f, screenHeight/2.0f }, GetRandomValue(80, 200), GetRandomValue(3, 8), 10); SetTargetFPS(60); // Set our game to run at 60 frames-per-second //-------------------------------------------------------------------------------------- @@ -50,7 +50,7 @@ int main(void) { ResetPhysics(); - CreatePhysicsBodyPolygon((Vector2){ screenWidth/2, screenHeight/2 }, GetRandomValue(80, 200), GetRandomValue(3, 8), 10); + CreatePhysicsBodyPolygon((Vector2){ screenWidth/2.0f, screenHeight/2.0f }, GetRandomValue(80, 200), GetRandomValue(3, 8), 10); } if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) // Physics shatter input -- cgit v1.2.3