From bbf0c3a46d27b723e73483bdd787c7713b31fe1a Mon Sep 17 00:00:00 2001 From: Ray Date: Wed, 8 Nov 2023 17:41:08 +0100 Subject: REVIEWED: Added new examples to VS2022 solution --- examples/shaders/shaders_custom_uniform.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'examples/shaders/shaders_custom_uniform.c') diff --git a/examples/shaders/shaders_custom_uniform.c b/examples/shaders/shaders_custom_uniform.c index 0a1a7642..b3b80400 100644 --- a/examples/shaders/shaders_custom_uniform.c +++ b/examples/shaders/shaders_custom_uniform.c @@ -1,6 +1,6 @@ /******************************************************************************************* * -* raylib [shaders] example - Apply a postprocessing shader and connect a custom uniform variable +* raylib [shaders] example - Postprocessing with custom uniform variable * * NOTE: This example requires raylib OpenGL 3.3 or ES2 versions for shaders support, * OpenGL 1.1 does not support shaders, recompile raylib to OpenGL 3.3 version. -- cgit v1.2.3