From 2de1f318212dbceb71db6be053be995208748f2a Mon Sep 17 00:00:00 2001 From: Reece Mackie <20544390+Rover656@users.noreply.github.com> Date: Sat, 27 Apr 2019 19:33:51 +0100 Subject: UWP Support Overhaul (#819) * Working build * Fix build again, stop deleting files * Hotfix crash, needs investigating * Remove VS2015.UWP, I cannot update the project * Lots of UWP work, added keyboard and mouse press support. Still need to finish scroll wheel, mouse position and cursor hiding, plus other stuff that I haven't seen yet. * Implemented a ton more things, added BaseApp.h to provide common code to UWP apps. * Remove constant window dimensions * Enable and Disable cursor support. * Actually use mouse delta * Gamepad Support * Cleaning and small tweaks * Restore original example. * Update comment * Use 'Messages' to handle the cursor functions so code is more portable. * Comment * Comment unused message fields and use vector for mouse pos instead. * Move messages to utils.h and use messages for everything. No more plat-specific code in raylib.h * Working build * Fix build again, stop deleting files * Hotfix crash, needs investigating * Remove VS2015.UWP, I cannot update the project * Lots of UWP work, added keyboard and mouse press support. Still need to finish scroll wheel, mouse position and cursor hiding, plus other stuff that I haven't seen yet. * Implemented a ton more things, added BaseApp.h to provide common code to UWP apps. * Remove constant window dimensions * Enable and Disable cursor support. * Actually use mouse delta * Gamepad Support * Cleaning and small tweaks * Restore original example. * Update comment * Use 'Messages' to handle the cursor functions so code is more portable. * Comment * Comment unused message fields and use vector for mouse pos instead. * Move messages to utils.h and use messages for everything. No more plat-specific code in raylib.h * Tested some desktop stuff and added projection matrix updates for window resizing. * Fixed big bad mouse bug * Fix alt buttons and add hack to combat flickery key presses (far from perfect) * Remove debug code * Final commit * Well, so I thought * Wow, i am bad * Remove packages folder * Remove useless include * Apply requested changes and fix linux build * Try to stop packages folder * Have we fixed the formatting properly? * Third time's the charm? * Where did this come from? * Re-fix * Autoformat is gonna kill * Fixed XBOX ONE Support * Fix tabs --- .../raylib.App.UWP/raylib.App.UWP.vcxproj | 151 +++++++++++++++++++++ 1 file changed, 151 insertions(+) create mode 100644 projects/VS2017.UWP/raylib.App.UWP/raylib.App.UWP.vcxproj (limited to 'projects/VS2017.UWP/raylib.App.UWP/raylib.App.UWP.vcxproj') diff --git a/projects/VS2017.UWP/raylib.App.UWP/raylib.App.UWP.vcxproj b/projects/VS2017.UWP/raylib.App.UWP/raylib.App.UWP.vcxproj new file mode 100644 index 00000000..421d7209 --- /dev/null +++ b/projects/VS2017.UWP/raylib.App.UWP/raylib.App.UWP.vcxproj @@ -0,0 +1,151 @@ + + + + + Debug + Win32 + + + Release + Win32 + + + Debug + x64 + + + Release + x64 + + + Debug + ARM + + + Release + ARM + + + + {b842558c-c034-4e4b-9457-a286f26e83cc} + raylibUWP + en-US + 14.0 + true + Windows Store + 10.0.17763.0 + 10.0.17763.0 + 10.0 + raylib.App.UWP + + + + Application + true + v141 + + + Application + false + true + v140 + + + + + + + + raylib.App.UWP.TemporaryKey.pfx + + + $(IncludePath) + $(LibraryPath) + + + + mincore.lib;%(AdditionalDependencies) + %(AdditionalLibraryDirectories);$(VCInstallDir)\lib\store\arm;$(VCInstallDir)\lib\arm;$(SolutionDir)\raylib\Debug + + + + + mincore.lib;%(AdditionalDependencies) + $(SolutionDir)raylib\Debug;%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store; $(VCInstallDir)\lib + + + + + mincore.lib;%(AdditionalDependencies) + C:\Users\Sam\Documents\GitHub\raylib\project\vs2015.UWP\x64\Debug;C:\Users\Alumno\Downloads\angle\UWP_OpenGLES2\raylib;%(AdditionalLibraryDirectories);$(VCInstallDir)\lib\store\amd64;$(VCInstallDir)\lib\amd64 + + + + + pch.h + $(IntDir)pch.pch + $(SolutionDir)..\..\src;$(ProjectDir);$(IntermediateOutputPath);%(AdditionalIncludeDirectories) + /bigobj %(AdditionalOptions) + 4453;28204 + PLATFORM_UWP;_DEBUG;%(PreprocessorDefinitions) + + + true + + + + + pch.h + $(IntDir)pch.pch + $(SolutionDir)..\..\src;$(ProjectDir);$(IntermediateOutputPath);%(AdditionalIncludeDirectories) + /bigobj %(AdditionalOptions) + 4453;28204 + PLATFORM_UWP;NDEBUG;%(PreprocessorDefinitions) + Default + false + + + /NODEFAULTLIB %(AdditionalOptions) + + + + + + + + + + + + + + + + + + Create + + + + + Designer + + + + + + + {ea91e088-7c71-4f32-b761-e054305cd519} + + + + + + + + + This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}. + + + + \ No newline at end of file -- cgit v1.2.3