From b5fe41f41a88f3763d02db4f2dfa7e13617e9fc3 Mon Sep 17 00:00:00 2001 From: Ray Date: Tue, 4 Feb 2020 16:55:24 +0100 Subject: Review libc dependencies and remove when possible Just for clarification, no plans to remove libc dependency, just did some code analysis to see how much raylib depend on stardard C library. My conclusions: - stdlib.h: primary dependency is for malloc() and free() - stdio.h: primary dependency is for FILE access, maybe it could go through a custom ABI? - string.h: just around 8 functions required - math.h: just around 8 functions required - others: 1-2 functions required for some other headers --- src/models.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/models.c') diff --git a/src/models.c b/src/models.c index 82536896..59688dc1 100644 --- a/src/models.c +++ b/src/models.c @@ -45,10 +45,10 @@ #include "utils.h" // Required for: fopen() Android mapping -#include // Required for: FILE, fopen(), fclose(), fscanf(), feof(), rewind(), fgets() #include // Required for: malloc(), free() -#include // Required for: strcmp() -#include // Required for: sin(), cos() +#include // Required for: FILE, fopen(), fclose() +#include // Required for: strncmp() [Used in LoadModelAnimations()], strlen() [Used in LoadTextureFromCgltfImage()] +#include // Required for: sinf(), cosf(), sqrtf() #include "rlgl.h" // raylib OpenGL abstraction layer to OpenGL 1.1, 2.1, 3.3+ or ES2 -- cgit v1.2.3