From 61cfd1afcb465b5913362981fe66b7db84e58915 Mon Sep 17 00:00:00 2001 From: Ray Date: Mon, 1 Jul 2024 13:05:20 +0200 Subject: Minor tweaks --- src/platforms/rcore_desktop.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/platforms') diff --git a/src/platforms/rcore_desktop.c b/src/platforms/rcore_desktop.c index bb3fcf4f..dbdde9db 100644 --- a/src/platforms/rcore_desktop.c +++ b/src/platforms/rcore_desktop.c @@ -1147,7 +1147,7 @@ void PollInputEvents(void) const unsigned char *buttons = state.buttons; - for (int k = 0; (buttons != NULL) && (k < GLFW_GAMEPAD_BUTTON_DPAD_LEFT + 1) && (k < MAX_GAMEPAD_BUTTONS); k++) + for (int k = 0; (buttons != NULL) && (k < MAX_GAMEPAD_BUTTONS); k++) { int button = -1; // GamepadButton enum values assigned @@ -1189,7 +1189,7 @@ void PollInputEvents(void) // Get current axis state const float *axes = state.axes; - for (int k = 0; (axes != NULL) && (k < GLFW_GAMEPAD_AXIS_LAST + 1) && (k < MAX_GAMEPAD_AXIS); k++) + for (int k = 0; (axes != NULL) && (k < GLFW_GAMEPAD_AXIS_LAST + 1); k++) { CORE.Input.Gamepad.axisState[i][k] = axes[k]; } -- cgit v1.2.3