From befdb5963ecfe86ef0530221b82503cacc0a0abe Mon Sep 17 00:00:00 2001 From: raysan5 Date: Fri, 22 Oct 2021 12:21:31 +0200 Subject: REMOVED: `IsGamepadName()` This function is not required, users can check it with `GetGamepadName()` --- src/raylib.h | 1 - 1 file changed, 1 deletion(-) (limited to 'src/raylib.h') diff --git a/src/raylib.h b/src/raylib.h index 9f6ce25d..3899113f 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -1079,7 +1079,6 @@ RLAPI int GetCharPressed(void); // Get char presse // Input-related functions: gamepads RLAPI bool IsGamepadAvailable(int gamepad); // Check if a gamepad is available -RLAPI bool IsGamepadName(int gamepad, const char *name); // Check gamepad name (if available) RLAPI const char *GetGamepadName(int gamepad); // Get gamepad internal name id RLAPI bool IsGamepadButtonPressed(int gamepad, int button); // Check if a gamepad button has been pressed once RLAPI bool IsGamepadButtonDown(int gamepad, int button); // Check if a gamepad button is being pressed -- cgit v1.2.3