From bfafb80cdeed9703a2e13479a39a42ba7efb1328 Mon Sep 17 00:00:00 2001 From: cedemax Date: Tue, 1 Sep 2020 21:33:49 +0300 Subject: Multiple blendmodes (#1324) Co-authored-by: max --- src/raylib.h | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/raylib.h') diff --git a/src/raylib.h b/src/raylib.h index c5c278e9..83b71d11 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -808,7 +808,8 @@ typedef enum { BLEND_ALPHA = 0, // Blend textures considering alpha (default) BLEND_ADDITIVE, // Blend textures adding colors BLEND_MULTIPLIED, // Blend textures multiplying colors - BLEND_ADD_COLORS // Blend textures adding colors (alternative) + BLEND_ADD_COLORS, // Blend textures adding colors (alternative) + BLEND_SUBTRACT_COLORS // Blend textures subtracting colors (alternative) } BlendMode; // Gestures type @@ -1390,8 +1391,10 @@ RLAPI Texture2D GenTextureBRDF(Shader shader, int size); // Gen RLAPI void BeginShaderMode(Shader shader); // Begin custom shader drawing RLAPI void EndShaderMode(void); // End custom shader drawing (use default shader) RLAPI void BeginBlendMode(int mode); // Begin blending mode (alpha, additive, multiplied) +RLAPI void BeginBlendModeEx(int sFactor, int dFactor, int equation); // Begin blending mode (full options) RLAPI void EndBlendMode(void); // End blending mode (reset to default: alpha blending) + // VR control functions RLAPI void InitVrSimulator(void); // Init VR simulator for selected device parameters RLAPI void CloseVrSimulator(void); // Close VR simulator for current device -- cgit v1.2.3