From cebcdea80f11400e2c1bdb13e2732b4bdb1e1dd7 Mon Sep 17 00:00:00 2001 From: seanpringle Date: Mon, 20 Jul 2020 19:05:18 +1000 Subject: [wip] MeshNormalsSmooth() (#1317) * MeshSmoothNormals() by average * wrong comment * spelling * use correct function naming convention --- src/raylib.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/raylib.h') diff --git a/src/raylib.h b/src/raylib.h index d38d53a0..2329305e 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -1325,6 +1325,7 @@ RLAPI Mesh GenMeshCubicmap(Image cubicmap, Vector3 cubeSize); RLAPI BoundingBox MeshBoundingBox(Mesh mesh); // Compute mesh bounding box limits RLAPI void MeshTangents(Mesh *mesh); // Compute mesh tangents RLAPI void MeshBinormals(Mesh *mesh); // Compute mesh binormals +RLAPI void MeshNormalsSmooth(Mesh *mesh); // Smooth (average) vertex normals // Model drawing functions RLAPI void DrawModel(Model model, Vector3 position, float scale, Color tint); // Draw a model (with texture if set) -- cgit v1.2.3