From 09228752ce2695baf79cbc2edccc60fabb38f783 Mon Sep 17 00:00:00 2001 From: raysan5 Date: Sun, 12 Nov 2017 10:33:44 +0100 Subject: Review default shaders usage on loading --- src/shader_distortion.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/shader_distortion.h') diff --git a/src/shader_distortion.h b/src/shader_distortion.h index 7a2c994b..3b37c630 100644 --- a/src/shader_distortion.h +++ b/src/shader_distortion.h @@ -1,6 +1,6 @@ // Vertex shader definition to embed, no external file required -static const char vDistortionShaderStr[] = +static const char distortionVShaderStr[] = #if defined(GRAPHICS_API_OPENGL_21) "#version 120 \n" #elif defined(GRAPHICS_API_OPENGL_ES2) @@ -29,7 +29,7 @@ static const char vDistortionShaderStr[] = "} \n"; // Fragment shader definition to embed, no external file required -static const char fDistortionShaderStr[] = +static const char distortionFShaderStr[] = #if defined(GRAPHICS_API_OPENGL_21) "#version 120 \n" #elif defined(GRAPHICS_API_OPENGL_ES2) -- cgit v1.2.3