From d64eaf2ab5184a9eac3b3d8b5746b4244e8ac6f8 Mon Sep 17 00:00:00 2001 From: realtradam Date: Fri, 11 Nov 2022 18:23:18 -0500 Subject: added ruboids --- Readme.mdown | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/Readme.mdown b/Readme.mdown index 23e3eb4..99f50da 100644 --- a/Readme.mdown +++ b/Readme.mdown @@ -27,6 +27,7 @@ https://tradam.itch.io * [**Card Slide Concept** - *Card Arena Concept (Ruby)*](#card-slide-concept---card-arena-concept-ruby) * [**Arbitrary Polygon Collision** - *Collision Detection Demo (Ruby)*](#arbitrary-polygon-collision---collision-detection-demo-ruby) * [**Almost Pong** - *A Twist On Pong (Ruby)*](#almost-pong---a-twist-on-pong-ruby) + * [**Ruboids** - *A Fishtank Simulator Using Boids (Ruby)*](#ruboids---a-fishtank-simulator-using-boids-ruby) @@ -121,6 +122,12 @@ My implementation of the [Separating Axis Theorem](https://en.wikipedia.org/wiki A remake of [Almost Pong](https://www.lessmilk.com/almost-pong/). I wanted to see how fast I could remake a simple game using my custom workflow(the answer is pretty fast, only took not too much longer then one hour). + +### **Ruboids** - *A Fishtank Simulator Using Boids (Ruby)* +[**Github**](https://github.com/realtradam/ruboids) + +A fishtank filled with little fishies. Click to add piranhas that chase the little fishies. The Ai of the little fishies tries to stay spread out and far away from the piranhas. + [👉 return to top](#welcome-to-my-little-github-corner) --- -- cgit v1.2.3