From d40893aa03f75d68c8770823b9eb96847dd16426 Mon Sep 17 00:00:00 2001 From: realtradam Date: Mon, 5 Jun 2023 04:41:51 -0400 Subject: begin rewriting rodeo kit to avoid exposed pointers --- src/debug.c | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) (limited to 'src/debug.c') diff --git a/src/debug.c b/src/debug.c index 0dddf54..d981c0f 100644 --- a/src/debug.c +++ b/src/debug.c @@ -17,7 +17,7 @@ void draw_debug_text(cstr renderer_name, float fps_display) 2, 2, " frame count: %"PRIu64" ", - rodeo_frame_count_get() + rodeo_gfx_frame_count_get() ); rodeo_debug_text_draw( @@ -47,4 +47,12 @@ void draw_debug_text(cstr renderer_name, float fps_display) " total count: %d ", get_ghost_count() + get_enemy_count() ); + + rodeo_debug_text_draw( + 2, + 7, + " res: %"PRIu16"x%"PRIu16" ", + rodeo_window_screen_width_get(), + rodeo_window_screen_height_get() + ); } -- cgit v1.2.3