FF::Sys.new('Cohesion', priority: 50) do center_mass = [0.0,0.0] boids_count = FF::Cmp::Fish[0].entities.count FF::Cmp::Fish[0].entities.each do |ent| boid = ent.components[FF::Cmp::Boids].first center_mass[0] += boid.x center_mass[1] += boid.y end FF::Cmp::Fish[0].entities.each do |ent| boid_update = ent.components[FF::Cmp::Boids].first move_boid = center_mass.dup move_boid[0] -= boid_update.x move_boid[1] -= boid_update.y move_boid[0] /= boids_count - 1.0 move_boid[1] /= boids_count - 1.0 boid_update.cx += (move_boid[0] - boid_update.x) / $config.cohesion boid_update.cy += (move_boid[1] - boid_update.y) / $config.cohesion end end