From 5d5cbf2f1b39fb50f3abb7d8d9eb8fbd76115a83 Mon Sep 17 00:00:00 2001 From: realtradam Date: Fri, 23 Apr 2021 00:29:45 -0400 Subject: . --- run.rb | 29 ++++++----------------------- 1 file changed, 6 insertions(+), 23 deletions(-) (limited to 'run.rb') diff --git a/run.rb b/run.rb index 3eef70a..884efcc 100644 --- a/run.rb +++ b/run.rb @@ -180,38 +180,21 @@ update do Camera.zoom *= @zoom_by if @is_follow - #Camera.center(@player.x, @player.y) - Camera.center_x = @player.x - Camera.center_y = @player.y + Camera.x = @player.x + Camera.y = @player.y else - Camera.x += @cam_x_move - Camera.y += @cam_y_move + angle = Camera.angle * (Math::PI / 180) + Camera.x += (@cam_x_move * Math.cos(-angle)) - (@cam_y_move * Math.sin(-angle)) + Camera.y += (@cam_x_move * Math.sin(-angle)) + (@cam_y_move * Math.cos(-angle)) end @cam_x_move = 0 @cam_y_move = 0 @zoom_by = 1 - @ui_pos_cam.text = "Camera Position: #{Camera.center_x.round(1)}, #{Camera.center_y.round(1)}" + @ui_pos_cam.text = "Camera Position: #{Camera.x.round(1)}, #{Camera.y.round(1)}" @ui_pos_ply.text = "Player Position: #{@player.x.round(1)}, #{@player.y.round(1)}" @ui_zoom.text = "Zoom: #{Camera.zoom.round(3)}" @ui_fps.text = "FPS: #{Window.fps.round(2)}" @ui_rotation.text = "Angle: #{Camera.angle}" - angle = Math::PI / 180 * Camera.angle - Camera._x((Math.cos(angle + (3 * Math::PI / 4)) * 0.7 + 0.5) * Window.height )#* (1/Camera.zoom)) - Camera._y((Math.cos(angle - (3 * Math::PI / 4)) * 0.7 + 0.5) * Window.height )#* (1/Camera.zoom)) - shift = (Window.width - Window.height) / 2 - Camera._x(shift )#* (Camera.zoom / 1)) - - - Camera._x(-shift * Math.cos(-angle) )#* (1/Camera.zoom)) - Camera._y(-shift * Math.sin(-angle) )#* (1/Camera.zoom)) - Camera._x(-Window.width.to_f * 0.5 * ((1/Camera.zoom) - 1)) - Camera._y(-Window.height.to_f * 0.5 * ((1/Camera.zoom) - 1)) - puts 'debug x' - puts Camera.x - puts @debug1 - puts 'debug y' - puts Camera.y - puts @debug3 end show -- cgit v1.2.3