diff options
| author | tradam <git.tradam.fyi> | 2021-09-27 08:39:23 -0400 |
|---|---|---|
| committer | tradam <git.tradam.fyi> | 2021-09-27 08:39:23 -0400 |
| commit | 5f46f1f975bd621fbca9c7e173de78e83ad70e3a (patch) | |
| tree | eed828b369247c3d081ae1b3573bdb5119ff96a4 /lib/ruby2d | |
| parent | c326eb2b27921f584ac46c484dab9be2cddb90f7 (diff) | |
| download | ruby2d-camera-5f46f1f975bd621fbca9c7e173de78e83ad70e3a.tar.gz ruby2d-camera-5f46f1f975bd621fbca9c7e173de78e83ad70e3a.zip | |
partially complete fixing code, found a strange bug with ruby2d
Diffstat (limited to 'lib/ruby2d')
| -rw-r--r-- | lib/ruby2d/camera.rb | 1 | ||||
| -rw-r--r-- | lib/ruby2d/camera/circle.rb | 8 | ||||
| -rw-r--r-- | lib/ruby2d/camera/image.rb | 4 | ||||
| -rw-r--r-- | lib/ruby2d/camera/line.rb | 4 | ||||
| -rw-r--r-- | lib/ruby2d/camera/quad.rb | 4 | ||||
| -rw-r--r-- | lib/ruby2d/camera/rectangle.rb | 4 | ||||
| -rw-r--r-- | lib/ruby2d/camera/sprite.rb | 5 | ||||
| -rw-r--r-- | lib/ruby2d/camera/square.rb | 4 | ||||
| -rw-r--r-- | lib/ruby2d/camera/text.rb | 32 | ||||
| -rw-r--r-- | lib/ruby2d/camera/triangle.rb | 19 | ||||
| -rw-r--r-- | lib/ruby2d/camera/version.rb | 2 |
11 files changed, 45 insertions, 42 deletions
diff --git a/lib/ruby2d/camera.rb b/lib/ruby2d/camera.rb index 3213e16..7c587f1 100644 --- a/lib/ruby2d/camera.rb +++ b/lib/ruby2d/camera.rb @@ -16,7 +16,6 @@ module Ruby2D def objects @objects ||= [] end - end def self._sort_by_z diff --git a/lib/ruby2d/camera/circle.rb b/lib/ruby2d/camera/circle.rb index 2896055..b2b8fd1 100644 --- a/lib/ruby2d/camera/circle.rb +++ b/lib/ruby2d/camera/circle.rb @@ -14,8 +14,8 @@ module Ruby2D half_width = Window.width * 0.5 half_height = Window.height * 0.5 temp_radius = @radius * Camera.zoom - temp_x = (((@x - Ruby2D::Camera.x + radius) * Math.cos(angle)) - ((@y - Ruby2D::Camera.y + radius) * Math.sin(angle))) * Ruby2D::Camera.zoom + half_width - temp_y = (((@x - Ruby2D::Camera.x + radius) * Math.sin(angle)) + ((@y - Ruby2D::Camera.y + radius) * Math.cos(angle))) * Ruby2D::Camera.zoom + half_height + temp_x = (((@x - Camera.x + radius) * Math.cos(angle)) - ((@y - Camera.y + radius) * Math.sin(angle))) * Camera.zoom + half_width + temp_y = (((@x - Camera.x + radius) * Math.sin(angle)) + ((@y - Camera.y + radius) * Math.cos(angle))) * Camera.zoom + half_height Ruby2D::Circle.draw(x: temp_x, y: temp_y, radius: temp_radius, sectors: sectors, @@ -24,13 +24,13 @@ module Ruby2D def initialize(opts = {}) super(opts) - Ruby2D::Camera << self + Camera << self Window.remove(self) end def z=(z) super(z) - Ruby2D::Camera._sort_by_z + Camera._sort_by_z end def remove diff --git a/lib/ruby2d/camera/image.rb b/lib/ruby2d/camera/image.rb index aa72685..3d4cf33 100644 --- a/lib/ruby2d/camera/image.rb +++ b/lib/ruby2d/camera/image.rb @@ -30,13 +30,13 @@ module Camera def initialize(path, opts = {}) super(path, opts) - Ruby2D::Camera << self + Camera << self Window.remove(self) end def z=(z) super(z) - Ruby2D::Camera._sort_by_z + Camera._sort_by_z end def remove diff --git a/lib/ruby2d/camera/line.rb b/lib/ruby2d/camera/line.rb index 6019f3c..c9a8caf 100644 --- a/lib/ruby2d/camera/line.rb +++ b/lib/ruby2d/camera/line.rb @@ -32,7 +32,7 @@ module Ruby2D def initialize(opts = {}) super(opts) - Ruby2D::Camera << self + Camera << self Window.remove(self) end @@ -57,7 +57,7 @@ module Ruby2D def z=(z) super(z) - Ruby2D::Camera._sort_by_z + Camera._sort_by_z end end end diff --git a/lib/ruby2d/camera/quad.rb b/lib/ruby2d/camera/quad.rb index 24ba516..994c137 100644 --- a/lib/ruby2d/camera/quad.rb +++ b/lib/ruby2d/camera/quad.rb @@ -36,7 +36,7 @@ module Ruby2D def initialize(opts = {}) super(opts) - Ruby2D::Camera << self + Camera << self Window.remove(self) end @@ -61,7 +61,7 @@ module Ruby2D def z=(z) super(z) - Ruby2D::Camera._sort_by_z + Camera._sort_by_z end end end diff --git a/lib/ruby2d/camera/rectangle.rb b/lib/ruby2d/camera/rectangle.rb index b3758b6..f8a139e 100644 --- a/lib/ruby2d/camera/rectangle.rb +++ b/lib/ruby2d/camera/rectangle.rb @@ -36,7 +36,7 @@ module Ruby2D def initialize(opts = {}) super(opts) - Ruby2D::Camera << self + Camera << self Window.remove(self) @x1 -= @x @x2 -= @x @@ -69,7 +69,7 @@ module Ruby2D def z=(z) super(z) - Ruby2D::Camera._sort_by_z + Camera._sort_by_z end end end diff --git a/lib/ruby2d/camera/sprite.rb b/lib/ruby2d/camera/sprite.rb index d01a86f..da67d54 100644 --- a/lib/ruby2d/camera/sprite.rb +++ b/lib/ruby2d/camera/sprite.rb @@ -28,7 +28,6 @@ module Ruby2D temp_y += temp_width temp_width = -temp_width temp_height = -temp_height - puts 'both' when :horizontal temp_y += temp_width temp_height = -temp_height @@ -45,13 +44,13 @@ module Ruby2D def initialize(path, opts = {}) super(path, opts) - Ruby2D::Camera << self + Camera << self Window.remove(self) end def z=(z) super(z) - Ruby2D::Camera._sort_by_z + Camera._sort_by_z end def remove diff --git a/lib/ruby2d/camera/square.rb b/lib/ruby2d/camera/square.rb index b6f0321..7f74ee5 100644 --- a/lib/ruby2d/camera/square.rb +++ b/lib/ruby2d/camera/square.rb @@ -36,7 +36,7 @@ module Ruby2D def initialize(opts = {}) super(opts) - Ruby2D::Camera << self + Camera << self Window.remove(self) @x1 -= @x @x2 -= @x @@ -69,7 +69,7 @@ module Ruby2D def z=(z) super(z) - Ruby2D::Camera._sort_by_z + Camera._sort_by_z end end end diff --git a/lib/ruby2d/camera/text.rb b/lib/ruby2d/camera/text.rb index da23edb..04f2dcc 100644 --- a/lib/ruby2d/camera/text.rb +++ b/lib/ruby2d/camera/text.rb @@ -16,11 +16,13 @@ module Ruby2D return if @hide angle = Camera.angle * (Math::PI / 180) + render_text.size = size * Camera.zoom + #puts render_text.width half_width = Window.width * 0.5 half_height = Window.height * 0.5 if center - offset_y = y + (Camera.zoom / 2) - offset_x = x + (Camera.zoom / 2) + offset_x = x + (width / Camera.zoom / 2) - (render_text.width / 2 / Camera.zoom) + offset_y = y + (height / Camera.zoom / 2) - (render_text.height / 2 / Camera.zoom) else offset_x = x + (width / Camera.zoom / 2) offset_y = y + (height / Camera.zoom / 2) @@ -30,25 +32,29 @@ module Ruby2D temp_y = (((offset_x - Camera.x) * Math.sin(angle)) + ((offset_y - Camera.y) * Math.cos(angle))) \ * Camera.zoom + half_height - (height / 2) temp_rotate = rotate + Camera.angle - # Workaround for resizing text - # TODO: resizing doesnt work at all even with workaround - temp_size = size # * Camera.zoom - self.size *= Camera.zoom - draw(x: temp_x, y: temp_y, - rotate: temp_rotate, - color: [color.r, color.g, color.b, color.a]) - self.size = temp_size + render_text.draw(x: temp_x, y: temp_y, + rotate: temp_rotate, + color: [color.r, color.g, color.b, color.a]) end def initialize(text, opts = {}) super(text, opts) - Ruby2D::Camera << self + self.render_text = Ruby2D::Text.new(text, opts) + render_text.remove + self.center = opts[:center] + Camera << self Window.remove(self) end def z=(z) super(z) - Ruby2D::Camera._sort_by_z + render_text.z = z + Camera._sort_by_z + end + + def text=(text) + super(text) + render_text.text = text end def remove @@ -59,7 +65,7 @@ module Ruby2D @hide = false end - attr_accessor :center + attr_accessor :center, :render_text end end end diff --git a/lib/ruby2d/camera/triangle.rb b/lib/ruby2d/camera/triangle.rb index 56e2aef..e97dd98 100644 --- a/lib/ruby2d/camera/triangle.rb +++ b/lib/ruby2d/camera/triangle.rb @@ -8,15 +8,15 @@ module Ruby2D def _draw return if @hide - angle = Ruby2D::Camera.angle * (Math::PI / 180) + angle = Camera.angle * (Math::PI / 180) half_width = Window.width * 0.5 half_height = Window.height * 0.5 - temp_x1 = (((x + @x1 - Ruby2D::Camera.x) * Math.cos(angle)) - ((y + @y1 - Ruby2D::Camera.y) * Math.sin(angle))) * Ruby2D::Camera.zoom + half_width - temp_y1 = (((x + @x1 - Ruby2D::Camera.x) * Math.sin(angle)) + ((y + @y1 - Ruby2D::Camera.y) * Math.cos(angle))) * Ruby2D::Camera.zoom + half_height - temp_x2 = (((x + @x2 - Ruby2D::Camera.x) * Math.cos(angle)) - ((y + @y2 - Ruby2D::Camera.y) * Math.sin(angle))) * Ruby2D::Camera.zoom + half_width - temp_y2 = (((x + @x2 - Ruby2D::Camera.x) * Math.sin(angle)) + ((y + @y2 - Ruby2D::Camera.y) * Math.cos(angle))) * Ruby2D::Camera.zoom + half_height - temp_x3 = (((x + @x3 - Ruby2D::Camera.x) * Math.cos(angle)) - ((y + @y3 - Ruby2D::Camera.y) * Math.sin(angle))) * Ruby2D::Camera.zoom + half_width - temp_y3 = (((x + @x3 - Ruby2D::Camera.x) * Math.sin(angle)) + ((y + @y3 - Ruby2D::Camera.y) * Math.cos(angle))) * Ruby2D::Camera.zoom + half_height + temp_x1 = (((x + @x1 - Camera.x) * Math.cos(angle)) - ((y + @y1 - Camera.y) * Math.sin(angle))) * Camera.zoom + half_width + temp_y1 = (((x + @x1 - Camera.x) * Math.sin(angle)) + ((y + @y1 - Camera.y) * Math.cos(angle))) * Camera.zoom + half_height + temp_x2 = (((x + @x2 - Camera.x) * Math.cos(angle)) - ((y + @y2 - Camera.y) * Math.sin(angle))) * Camera.zoom + half_width + temp_y2 = (((x + @x2 - Camera.x) * Math.sin(angle)) + ((y + @y2 - Camera.y) * Math.cos(angle))) * Camera.zoom + half_height + temp_x3 = (((x + @x3 - Camera.x) * Math.cos(angle)) - ((y + @y3 - Camera.y) * Math.sin(angle))) * Camera.zoom + half_width + temp_y3 = (((x + @x3 - Camera.x) * Math.sin(angle)) + ((y + @y3 - Camera.y) * Math.cos(angle))) * Camera.zoom + half_height Ruby2D::Triangle.draw(x1: temp_x1, y1: temp_y1, x2: temp_x2, y2: temp_y2, x3: temp_x3, y3: temp_y3, @@ -30,9 +30,8 @@ module Ruby2D def initialize(opts = {}) super(opts) - Ruby2D::Camera << self + Camera << self Window.remove(self) - add end def remove @@ -56,7 +55,7 @@ module Ruby2D def z=(z) super(z) - Ruby2D::Camera._sort_by_z + Camera._sort_by_z end end end diff --git a/lib/ruby2d/camera/version.rb b/lib/ruby2d/camera/version.rb index 1b12ce9..b95b99a 100644 --- a/lib/ruby2d/camera/version.rb +++ b/lib/ruby2d/camera/version.rb @@ -2,6 +2,6 @@ module Ruby2d module Camera - VERSION = '1.1.1.beta' + VERSION = '1.1.2.beta' end end |
