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###### [major.minor.bugfix] - year-month-day

![Fixed](https://img.shields.io/badge/-Fixed-blue)
![Added](https://img.shields.io/badge/-Added-brightgreen)
![Changed](https://img.shields.io/badge/-Changed-yellow)
![Deprecated](https://img.shields.io/badge/-Deprecated-orange)
![Removed](https://img.shields.io/badge/-Removed-red)

## 1.2.0-beta.1 - 2021-10-04
![Added](https://img.shields.io/badge/-Added-brightgreen)
- Added rotation functions for Triangles, Quads, and Circles
	- Need to finish the rest of the shapes to be ready for release

## [1.1.1](https://github.com/realtradam/ruby2d-camera/releases/tag/1.1.1) - 2021-09-24
![Fixed](https://img.shields.io/badge/-Fixed-blue)
- Fixed changing z-index after the shape has been added not applying at all

## [1.1.0](https://github.com/realtradam/ruby2d-camera/releases/tag/1.1.0) - 2021-08-09
![Added](https://img.shields.io/badge/-Added-brightgreen)
- Added Camera functions `Camera.coordinate_to_screenspace` and `Camera.coordinate_to_worldspace`

## [1.0.0](https://github.com/realtradam/ruby2d-camera/releases/tag/1.0.0) - 2021-08-08
![Added](https://img.shields.io/badge/-Added-brightgreen)
- Initial release