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authorTom Black <[email protected]>2019-04-06 21:39:29 -0500
committerTom Black <[email protected]>2019-04-06 21:39:29 -0500
commit48d5f148e179651aae30a0bb9a01ea262e3d113c (patch)
tree3009667168b35957eeaeb93074d43e1c8dc34255
parent385ab540946ae27101167f9fea9eafc422fd36f7 (diff)
downloadruby2d-48d5f148e179651aae30a0bb9a01ea262e3d113c.tar.gz
ruby2d-48d5f148e179651aae30a0bb9a01ea262e3d113c.zip
Use iPhone X for default simulator
-rw-r--r--lib/ruby2d/cli/launch.rb2
1 files changed, 1 insertions, 1 deletions
diff --git a/lib/ruby2d/cli/launch.rb b/lib/ruby2d/cli/launch.rb
index ff09873..e5a7535 100644
--- a/lib/ruby2d/cli/launch.rb
+++ b/lib/ruby2d/cli/launch.rb
@@ -35,7 +35,7 @@ def launch_apple(device)
puts "No iOS app built!"
exit
end
- puts `simple2d simulator --open "iPhone XR" &&
+ puts `simple2d simulator --open "iPhone X" &&
simple2d simulator --install "build/ios/build/Release-iphonesimulator/MyApp.app" &&
simple2d simulator --launch "Ruby2D.MyApp"`
when 'tvos'