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authorTom Black <[email protected]>2017-03-01 22:54:02 -0500
committerTom Black <[email protected]>2017-03-01 22:54:02 -0500
commit16ec84ae91d2cca94a37a96de24e9e50fe330460 (patch)
tree40605038c9a555625b068656a8c5a0ba60588202 /README.md
parent2b300082f6dd011b0e5b4a909109d63dac20e5b0 (diff)
downloadruby2d-16ec84ae91d2cca94a37a96de24e9e50fe330460.tar.gz
ruby2d-16ec84ae91d2cca94a37a96de24e9e50fe330460.zip
Small update to release instructions
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@@ -20,10 +20,10 @@ Next, install [Bundler](http://bundler.io) and run `bundle install` to get the r
Ruby 2D uses a combination of automated tests via [RSpec](http://rspec.info) and manual, interactive tests to verify the correctness of visual, audio, and input functionality. Build the gem and run all automated tests with the `rake` command. Run the interactive tests in the [`test/`](test/) directory using `rake test <name_of_test>`, such as `rake test testcard`. To run the test as a native or web application, use `rake native <name_of_test>` and `rake web <name_of_test>`, respectfully.
-## Preparing a Release
+## Preparing a release
1. Update the Simple 2D minimum version required in [extconf.rb](ext/ruby2d/extconf.rb)
2. Run tests on all supported platforms
3. Update the version number in [`version.rb`](lib/ruby2d/version.rb), commit changes
4. Create a [new release](https://github.com/ruby2d/ruby2d/releases) in GitHub, with tag in the form `v#.#.#`
-5. Push to [rubygems.org](https://rubygems.org) with `gem push ruby2d-#.#.#.gem`
+5. Run `rake` to build the gem and push it to [rubygems.org](https://rubygems.org) with `gem push ruby2d-#.#.#.gem`