diff options
Diffstat (limited to 'bin')
| -rwxr-xr-x | bin/ruby2d | 240 |
1 files changed, 9 insertions, 231 deletions
@@ -1,247 +1,19 @@ #!/usr/bin/env ruby + require 'ruby2d/colorize' require 'ruby2d/version' -require 'fileutils' - -# The installed gem directory -@gem_dir = "#{Gem::Specification.find_by_name('ruby2d').gem_dir}" - -# The Ruby 2D library files -@lib_files = [ - 'renderable', - 'exceptions', - 'color', - 'window', - 'dsl', - 'quad', - 'line', - 'circle', - 'rectangle', - 'square', - 'triangle', - 'image', - 'sprite', - 'font', - 'text', - 'sound', - 'music' -] # Debugging command-line flag @debug = false - -# Check if source file provided is good -def check_build_src_file(rb_file) - if !rb_file - puts "Please provide a Ruby file to build" - exit - elsif !File.exist? rb_file - puts "Can't find file: #{rb_file}" - exit - end -end - - -# Assemble the Ruby 2D library in one `.rb` file -def make_lib - FileUtils.mkdir_p 'build' - - lib_dir = "#{@gem_dir}/lib/ruby2d/" - - lib = "" - @lib_files.each do |f| - lib << File.read("#{lib_dir + f}.rb") + "\n\n" - end - - lib << " -include Ruby2D -extend Ruby2D::DSL\n" - - File.write('build/lib.rb', lib) -end - - -# Remove `require 'ruby2d'` from source file -def strip_require(file) - output = '' - File.foreach(file) do |line| - output << line unless line =~ /require ('|")ruby2d('|")/ - end - return output -end - - -# Build a native version of the provided Ruby application -def build_native(rb_file) - check_build_src_file(rb_file) - - # Check if MRuby exists; if not, quit - if `which mruby`.empty? - puts "#{'Error:'.error} Can't find MRuby, which is needed to build native Ruby 2D applications.\n" - exit - end - - # Add debugging information to produce backtrace - if @debug then debug_flag = '-g' end - - # Assemble the Ruby 2D library in one `.rb` file and compile to bytecode - make_lib - `mrbc #{debug_flag} -Bruby2d_lib -obuild/lib.c build/lib.rb` - - # Read the provided Ruby source file, copy to build dir and compile to bytecode - File.open('build/src.rb', 'w') { |file| file << strip_require(rb_file) } - `mrbc #{debug_flag} -Bruby2d_app -obuild/src.c build/src.rb` - - # Combine contents of C source files and bytecode into one file - open('build/app.c', 'w') do |f| - f << "#define MRUBY 1" << "\n\n" - f << File.read("build/lib.c") << "\n\n" - f << File.read("build/src.c") << "\n\n" - f << File.read("#{@gem_dir}/ext/ruby2d/ruby2d.c") - end - - # Compile to a native executable - `cc build/app.c -lmruby \`simple2d --libs\` -o build/app` - - # Clean up - clean_up unless @debug - - # Success! - puts "Native app created at `build/app`" -end - - -# Build a web-based version of the provided Ruby application -def build_web(rb_file) - puts "Warning: ".warn + "This feature is currently disabled while it's being upgraded." -end - - -# Build an iOS or tvOS app -def build_apple(rb_file, device) - check_build_src_file(rb_file) - - # Check for Simple 2D framework, - unless File.exist?('/usr/local/Frameworks/Simple2D/iOS/Simple2D.framework') && File.exist?('/usr/local/Frameworks/Simple2D/tvOS/Simple2D.framework') - puts "#{'Error:'.error} Simple 2D iOS and tvOS frameworks not found. Install them and try again.\n" - exit - end - - # Check if MRuby exists; if not, quit - if `which mruby`.empty? - puts "#{'Error:'.error} Can't find MRuby, which is needed to build native Ruby 2D applications.\n" - exit - end - - # Add debugging information to produce backtrace - if @debug then debug_flag = '-g' end - - # Assemble the Ruby 2D library in one `.rb` file and compile to bytecode - make_lib - `mrbc #{debug_flag} -Bruby2d_lib -obuild/lib.c build/lib.rb` - - # Read the provided Ruby source file, copy to build dir and compile to bytecode - File.open('build/src.rb', 'w') { |file| file << strip_require(rb_file) } - `mrbc #{debug_flag} -Bruby2d_app -obuild/src.c build/src.rb` - - # Copy over iOS project - FileUtils.cp_r "#{@gem_dir}/assets/#{device}", "build" - - # Combine contents of C source files and bytecode into one file - File.open("build/#{device}/main.c", 'w') do |f| - f << "#define RUBY2D_IOS_TVOS 1" << "\n\n" - f << "#define MRUBY 1" << "\n\n" - f << File.read("build/lib.c") << "\n\n" - f << File.read("build/src.c") << "\n\n" - f << File.read("#{@gem_dir}/ext/ruby2d/ruby2d.c") - end - - # Build the Xcode project - `simple2d build --#{device} build/#{device}/MyApp.xcodeproj` - - # Clean up - clean_up unless @debug - - # Success! - puts "App created at `build/#{device}`" -end - - -# Clean up unneeded build files -def clean_up(cmd = nil) - FileUtils.rm( - Dir.glob('build/{src,lib}.{rb,c,js}') + - Dir.glob('build/app.c') - ) - if cmd == :all - puts "cleaning up..." - FileUtils.rm_f 'build/app' - FileUtils.rm_f 'build/app.js' - FileUtils.rm_f 'build/app.html' - FileUtils.rm_rf 'build/ios' - FileUtils.rm_rf 'build/tvos' - end -end - - -# Launch a native app -def launch_native - if !File.exist? 'build/app' - puts "No native app built!" - exit - end - `( cd build && ./app )` -end - - -# Launch a web app -def launch_web - if !File.exist? 'build/app.html' - puts "No web app built!" - exit - end - open_cmd = 'open' - case RUBY_PLATFORM - when /linux/ - open_cmd = "xdg-#{open_cmd}" - when /mingw/ - open_cmd = "start" - end - system "#{open_cmd} build/app.html" -end - - -# Launch an iOS or tvOS app in a simulator -def launch_apple(device) - case device - when 'ios' - if !File.exist? 'build/ios/build/Release-iphonesimulator/MyApp.app' - puts "No iOS app built!" - exit - end - puts `simple2d simulator --open "iPhone XR" && - simple2d simulator --install "build/ios/build/Release-iphonesimulator/MyApp.app" && - simple2d simulator --launch "Ruby2D.MyApp"` - when 'tvos' - if !File.exist? 'build/tvos/build/Release-appletvsimulator/MyApp.app' - puts "No tvOS app built!" - exit - end - puts `simple2d simulator --open "Apple TV 4K" && - simple2d simulator --install "build/tvos/build/Release-appletvsimulator/MyApp.app" && - simple2d simulator --launch "Ruby2D.MyApp"` - end -end - - -# Check Command-line Arguments ################################################# +# Usage ######################################################################## usage = "Ruby 2D: Make cross-platform 2D applications in Ruby".bold + "\n Usage: ruby2d <command> <options> [-v|--version] Summary of commands and options: + console Run script in an interactive console build Build a Ruby source file launch Launch a built Ruby 2D application simulator Interact with iOS and tvOS simulators @@ -297,8 +69,13 @@ Choose an option with the #{"simulator".bold} command: --log <app> Stream log for the app only, given the app name --log-errors Stream log containing only error messages\n\n" +# Check Command-line Arguments ################################################# + case ARGV[0] +when 'console' + require 'ruby2d/cli/console' when 'build' + require 'ruby2d/cli/build' if ARGV.delete '--debug' then @debug = true end case ARGV[1] when '--native' @@ -320,6 +97,7 @@ when 'build' puts usage_build end when 'launch' + require 'ruby2d/cli/launch' case ARGV[1] when '--native' launch_native |
