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2021-04-13Add direct draw for shapesTom Black
Also add `Pixel` class
2021-02-13fix(msys2): detect RubyInstaller correctlyHEADmainyumetodo
RUBY_PLATFORM =~ /mingw/ also match with pure msys2 mingw64 env this bug was cause by d79643513b6f939968dc6670de9be27b5cfbde48 ref: - https://github.com/ruby2d/ruby2d/pull/91 - https://teratail.com/questions/202950
2020-01-01`colorize` fixesTom Black
Move to the `cli` directory, rename `colorize` method to avoid naming conflicts with other gems
2019-04-06Bundle dependencies with the gemTom Black
2019-01-03Add an assets path variableTom Black
Adds `Ruby2D.assets/=`. By default, will resolve to `./assets`. If run in a macOS app bundle, will resolve to `App.app/Contents/Resources/assets`, for example.
2018-10-16Move `String#colorize` to a separate file to requireTom Black
2018-10-04Text will use default fontlstrzebinczyk
2018-09-26Documentation and style updatesTom Black
2018-09-20Add `Circle` classTom Black
2018-09-20Expose window attributes through class methodsTom Black
2018-01-08Add appveyor.ymlTom Black
2018-01-05Add DLL path for Simple 2DTom Black
2017-05-19introduce lineslstrzebinczyk
2017-04-02introduce Ruby2D::Renderablelstrzebinczyk
2017-02-22`extend` rather than `include` the DSLTom Black
So that DSL methods aren’t added to every `Object`
2017-02-17Add sound and music classesTom Black
2017-02-17Clean up exception class, move up in require orderTom Black
2016-10-09Add spritesTom Black
Also namespace `type_id` definitions
2016-07-18Reorder require statementsTom Black
2015-10-04First!Tom Black