| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-04-06 | Bundle dependencies with the gem | Tom Black | |
| 2019-01-03 | Add an assets path variable | Tom Black | |
| Adds `Ruby2D.assets/=`. By default, will resolve to `./assets`. If run in a macOS app bundle, will resolve to `App.app/Contents/Resources/assets`, for example. | |||
| 2018-10-16 | Move `String#colorize` to a separate file to require | Tom Black | |
| 2018-10-04 | Text will use default font | lstrzebinczyk | |
| 2018-09-26 | Documentation and style updates | Tom Black | |
| 2018-09-20 | Add `Circle` class | Tom Black | |
| 2018-09-20 | Expose window attributes through class methods | Tom Black | |
| 2018-01-08 | Add appveyor.yml | Tom Black | |
| 2018-01-05 | Add DLL path for Simple 2D | Tom Black | |
| 2017-05-19 | introduce lines | lstrzebinczyk | |
| 2017-04-02 | introduce Ruby2D::Renderable | lstrzebinczyk | |
| 2017-02-22 | `extend` rather than `include` the DSL | Tom Black | |
| So that DSL methods aren’t added to every `Object` | |||
| 2017-02-17 | Add sound and music classes | Tom Black | |
| 2017-02-17 | Clean up exception class, move up in require order | Tom Black | |
| 2016-10-09 | Add sprites | Tom Black | |
| Also namespace `type_id` definitions | |||
| 2016-07-18 | Reorder require statements | Tom Black | |
| 2015-10-04 | First! | Tom Black | |
