# ruby2d.rb require 'ruby2d/renderable' require 'ruby2d/exceptions' require 'ruby2d/color' require 'ruby2d/window' require 'ruby2d/dsl' require 'ruby2d/quad' require 'ruby2d/line' require 'ruby2d/circle' require 'ruby2d/rectangle' require 'ruby2d/square' require 'ruby2d/triangle' require 'ruby2d/image' require 'ruby2d/sprite' require 'ruby2d/text' require 'ruby2d/sound' require 'ruby2d/music' if RUBY_PLATFORM =~ /mingw/ # When using the Windows CI AppVeyor if ENV['APPVEYOR'] s2d_dll_path = 'C:\msys64\usr\local\bin' # When in a standard MinGW shell else s2d_dll_path = '~/../../usr/local/bin' end RubyInstaller::Runtime.add_dll_directory(File.expand_path(s2d_dll_path)) end require 'ruby2d/ruby2d' # load native extension include Ruby2D extend Ruby2D::DSL