require 'ruby2d' RSpec.describe Ruby2D::Sound do describe "#new" do it "raises exception if audio file doesn't exist" do expect { Sound.new("no_sound_here.wav") }.to raise_error(Ruby2D::Error) end unless ENV['CI'] # audio cannot be opened on CI; see `music_spec.rb` it "creates sound in various formats" do Sound.new('test/media/music.wav') Sound.new('test/media/music.mp3') Sound.new('test/media/music.ogg') Sound.new('test/media/music.flac') end it "creates sound and sets the media path" do snd = Sound.new('test/media/sound.wav') expect(snd.path).to eq('test/media/sound.wav') end end end end