require 'ruby2d' RSpec.describe Ruby2D::Square do describe "#new" do it "creates a white square by default" do square = Square.new expect(square.color).to be_a(Ruby2D::Color) expect(square.color.r).to eq(1) expect(square.color.g).to eq(1) expect(square.color.b).to eq(1) expect(square.color.a).to eq(1) end it "creates a square with options" do square = Square.new( x: 10, y: 20, z: 30, size: 40, color: 'gray', opacity: 0.5 ) expect(square.x).to eq(10) expect(square.y).to eq(20) expect(square.z).to eq(30) expect(square.size).to eq(40) expect(square.width).to eq(40) expect(square.height).to eq(40) expect(square.color.r).to eq(2/3.0) expect(square.opacity).to eq(0.5) end it "creates a new square with one color via string" do square = Square.new(color: 'red') expect(square.color).to be_a(Ruby2D::Color) end it "creates a new square with one color via array of numbers" do square = Square.new(color: [0.1, 0.3, 0.5, 0.7]) expect(square.color).to be_a(Ruby2D::Color) end it "creates a new square with 4 colors via array of 4 strings" do square = Square.new(color: ['red', 'green', 'blue', 'black']) expect(square.color).to be_a(Ruby2D::Color::Set) end it "creates a new square with 4 colors via array of 4 arrays of arrays of numbers" do square = Square.new( color: [ [0.1, 0.3, 0.5, 0.7], [0.2, 0.4, 0.6, 0.8], [0.3, 0.5, 0.7, 0.9], [0.4, 0.6, 0.8, 1.0] ] ) expect(square.color).to be_a(Ruby2D::Color::Set) end it "throws an error when array of 3 strings is passed" do expect do Square.new(color: ['red', 'green', 'blue']) end.to raise_error("`Ruby2D::Square` requires 4 colors, one for each vertex. 3 were given.") end it "throws an error when array of 5 strings is passed" do expect do Square.new(color: ['red', 'green', 'blue', 'black', 'fuchsia']) end.to raise_error("`Ruby2D::Square` requires 4 colors, one for each vertex. 5 were given.") end end describe "attributes" do it "can be set and read" do square = Square.new square.x = 10 square.y = 20 square.z = 30 square.size = 40 square.color = 'gray' square.opacity = 0.5 expect(square.x).to eq(10) expect(square.y).to eq(20) expect(square.z).to eq(30) expect(square.size).to eq(40) expect(square.color.r).to eq(2/3.0) expect(square.opacity).to eq(0.5) end end end