#ifndef GAME_INPUT_H #define GAME_INPUT_H #ifdef PLATFORM_WEB typedef struct { char r; char z; } joypad_buttons_t; typedef struct { char stick_x; char stick_y; } joypad_inputs_t; #else #include #endif extern joypad_buttons_t pressed_p1; extern joypad_buttons_t held_p1; extern joypad_inputs_t inputs_p1; extern joypad_buttons_t pressed_p2; extern joypad_buttons_t held_p2; extern joypad_inputs_t inputs_p2; void updateController(void); #endif