blob: a0bfa8e56f8e037a6aa7de07c11de8869f53fa0b (
plain)
1
2
3
4
5
6
7
8
9
10
11
|
#include "render.h"
void
renderWorld(World* world, Camera* camera)
{
customBeginMode3D(*camera);
DrawGrid(100, 1);
drawPlayer(&world->players[0]);
drawPlayer(&world->players[1]);
EndMode3D();
}
|