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| author | arngo <[email protected]> | 2021-01-20 18:30:48 -0500 |
|---|---|---|
| committer | arngo <[email protected]> | 2021-01-20 18:30:48 -0500 |
| commit | 32528712befef39670f2ef30974e33fa291cebe3 (patch) | |
| tree | 8e8aa13520fd0fc55c18884f138080a3191ec5c8 /GhostSpawner.gd | |
| parent | 1f69f893502a03dd8cc8d7961354f528239bd82b (diff) | |
| download | E-C-Kai-32528712befef39670f2ef30974e33fa291cebe3.tar.gz E-C-Kai-32528712befef39670f2ef30974e33fa291cebe3.zip | |
implemented basic platforming controls and physics as well as ghosts
Diffstat (limited to 'GhostSpawner.gd')
| -rw-r--r-- | GhostSpawner.gd | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/GhostSpawner.gd b/GhostSpawner.gd new file mode 100644 index 0000000..2363bc6 --- /dev/null +++ b/GhostSpawner.gd @@ -0,0 +1,20 @@ +extends Node + + +var ghost = load("res://Ghost.tscn") + + +# Called when the node enters the scene tree for the first time. +func _ready(): + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +#func _process(delta): +# pass + + +func _on_Player_died(position_record): + var new_ghost = ghost.instance() + new_ghost.initialize(position_record) + add_child(new_ghost) |
