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[gd_scene load_steps=2 format=2]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 512, 64 )
[node name="Platform" type="StaticBody2D"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 512, 64 )
shape = SubResource( 1 )
[node name="ColorRect" type="ColorRect" parent="."]
margin_right = 1024.0
margin_bottom = 128.0
__meta__ = {
"_edit_use_anchors_": false
}
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