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author_Tradam <[email protected]>2022-01-03 08:26:24 -0500
committerGitHub <[email protected]>2022-01-03 08:26:24 -0500
commita0f792d8feadf919290b8349dbc0eac143545927 (patch)
treeee70c5357d5969caaed08446c32746e656b223e6 /deprecated/components/01_sprite.rb
parentb535a6b1bd8019dbeba17f3853b338383208c9b3 (diff)
downloadFelECS-4.0.0.tar.gz
FelECS-4.0.0.zip
Major 4.0 Update (#16)v4.0.04.0.0
See Changelog
Diffstat (limited to 'deprecated/components/01_sprite.rb')
-rw-r--r--deprecated/components/01_sprite.rb103
1 files changed, 51 insertions, 52 deletions
diff --git a/deprecated/components/01_sprite.rb b/deprecated/components/01_sprite.rb
index c02a51b..4ae6713 100644
--- a/deprecated/components/01_sprite.rb
+++ b/deprecated/components/01_sprite.rb
@@ -1,57 +1,56 @@
+# frozen_string_literal: true
FelFlame::Components.new('Sprite', :x, :y, :w, :h, :path, :angle, :a, :r, :g, :b,
- :source_x, :source_y, :source_w, :source_h,
- :tile_x, :tile_y, :tile_w, :tile_h,
- :flip_horizontally, :flip_vertically,
- :angle_anchor_x, :angle_anchor_y, primative_marker: :sprite)
+ :source_x, :source_y, :source_w, :source_h,
+ :tile_x, :tile_y, :tile_w, :tile_h,
+ :flip_horizontally, :flip_vertically,
+ :angle_anchor_x, :angle_anchor_y, primative_marker: :sprite)
-#Components::Sprite.define_method('primative_marker') do
+# Components::Sprite.define_method('primative_marker') do
# :sprite
-#end
+# end
-=begin
-class Components
- # If an entity can be rendered on screen
- class Sprite < Helper::BaseComponent
-
- attr_accessor :x, :y, :w, :h, :path, :angle, :a, :r, :g, :b,
- :source_x, :source_y, :source_w, :source_h,
- :tile_x, :tile_y, :tile_w, :tile_h,
- :flip_horizontally, :flip_vertically,
- :angle_anchor_x, :angle_anchor_y
-
- def set(x: @x, y: @y, w: @w, h: @h, path: @path, angle: @angle, a: @a, r: @r, g: @g, b: @b,
- source_x: @source_x, source_y: @source_y, source_w: @source_w, source_h: @source_h,
- tile_x: @tile_x, tile_y: @tile_y, tile_w: @tile_w, tile_h: @tile_h,
- flip_horizontally: @flip_horizontally, flip_vertically: @flip_vertically,
- angle_anchor_x: @angle_anchor_x, angle_anchor_y: @angle_anchor_y)
- {x: @x = x,
- y: @y = y,
- w: @w = w,
- h: @h = h,
- path: @path = path,
- angle: @angle = angle,
- a: @a = a,
- r: @r = r,
- g: @g = g,
- b: @b = b,
- source_x: @source_x = source_x,
- source_y: @source_y = source_y,
- source_w: @source_w = source_w,
- source_h: @source_h = source_h,
- tile_x: @tile_x = tile_x,
- tile_y: @tile_y = tile_y,
- tile_w: @tile_w = tile_w,
- tile_h: @tile_h = tile_h,
- flip_horizontally: @flip_horizontally = flip_horizontally,
- flip_vertically: @flip_vertically = flip_vertically,
- angle_anchor_x: @angle_anchor_x = angle_anchor_x,
- angle_anchor_y: @angle_anchor_y = angle_anchor_y}
- end
-
- def primative_marker
- :sprite
- end
- end
-end
-=end
+# class Components
+# # If an entity can be rendered on screen
+# class Sprite < Helper::BaseComponent
+#
+# attr_accessor :x, :y, :w, :h, :path, :angle, :a, :r, :g, :b,
+# :source_x, :source_y, :source_w, :source_h,
+# :tile_x, :tile_y, :tile_w, :tile_h,
+# :flip_horizontally, :flip_vertically,
+# :angle_anchor_x, :angle_anchor_y
+#
+# def set(x: @x, y: @y, w: @w, h: @h, path: @path, angle: @angle, a: @a, r: @r, g: @g, b: @b,
+# source_x: @source_x, source_y: @source_y, source_w: @source_w, source_h: @source_h,
+# tile_x: @tile_x, tile_y: @tile_y, tile_w: @tile_w, tile_h: @tile_h,
+# flip_horizontally: @flip_horizontally, flip_vertically: @flip_vertically,
+# angle_anchor_x: @angle_anchor_x, angle_anchor_y: @angle_anchor_y)
+# {x: @x = x,
+# y: @y = y,
+# w: @w = w,
+# h: @h = h,
+# path: @path = path,
+# angle: @angle = angle,
+# a: @a = a,
+# r: @r = r,
+# g: @g = g,
+# b: @b = b,
+# source_x: @source_x = source_x,
+# source_y: @source_y = source_y,
+# source_w: @source_w = source_w,
+# source_h: @source_h = source_h,
+# tile_x: @tile_x = tile_x,
+# tile_y: @tile_y = tile_y,
+# tile_w: @tile_w = tile_w,
+# tile_h: @tile_h = tile_h,
+# flip_horizontally: @flip_horizontally = flip_horizontally,
+# flip_vertically: @flip_vertically = flip_vertically,
+# angle_anchor_x: @angle_anchor_x = angle_anchor_x,
+# angle_anchor_y: @angle_anchor_y = angle_anchor_y}
+# end
+#
+# def primative_marker
+# :sprite
+# end
+# end
+# end