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| author | _Tradam <[email protected]> | 2021-12-30 07:33:12 -0500 |
|---|---|---|
| committer | GitHub <[email protected]> | 2021-12-30 07:33:12 -0500 |
| commit | 5ef652300e71b572ca58b061610d606840ce19a9 (patch) | |
| tree | b82c99051b378c18ad4a8af98292681869dfa5a7 /docs/FelFlame/Stage.html | |
| parent | ac8888f6682c68d74bfb362789fb43044e1c0961 (diff) | |
| download | FelECS-5ef652300e71b572ca58b061610d606840ce19a9.tar.gz FelECS-5ef652300e71b572ca58b061610d606840ce19a9.zip | |
Major 4.0 update (#12)
Check the changelog
Diffstat (limited to 'docs/FelFlame/Stage.html')
| -rw-r--r-- | docs/FelFlame/Stage.html | 28 |
1 files changed, 6 insertions, 22 deletions
diff --git a/docs/FelFlame/Stage.html b/docs/FelFlame/Stage.html index 65fe2f4..b2e961b 100644 --- a/docs/FelFlame/Stage.html +++ b/docs/FelFlame/Stage.html @@ -4,7 +4,7 @@ <meta charset="utf-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <title> - Class: FelFlame::Stage + Module: FelFlame::Stage — Documentation by YARD 0.9.26 @@ -37,7 +37,7 @@ <div id="menu"> <a href="../_index.html">Index (S)</a> » - <span class='title'><span class='object_link'><a href="../FelFlame.html" title="FelFlame (class)">FelFlame</a></span></span> + <span class='title'><span class='object_link'><a href="../FelFlame.html" title="FelFlame (module)">FelFlame</a></span></span> » <span class="title">Stage</span> @@ -59,29 +59,13 @@ <div class="clear"></div> </div> - <div id="content"><h1>Class: FelFlame::Stage + <div id="content"><h1>Module: FelFlame::Stage </h1> <div class="box_info"> - <dl> - <dt>Inherits:</dt> - <dd> - <span class="inheritName">Object</span> - - <ul class="fullTree"> - <li>Object</li> - - <li class="next">FelFlame::Stage</li> - - </ul> - <a href="#" class="inheritanceTree">show all</a> - - </dd> - </dl> - @@ -104,7 +88,7 @@ <h2>Overview</h2><div class="docstring"> <div class="discussion"> -<p>Stores Scenes which you want to execute on each frame. When called upon will execute all Systems in the Scenes in the Stage and will execute them according to their priority order.</p> +<p>Stores Scenes you add to it which you want to execute on each frame. When called upon will execute all Systems in the Scenes in the Stage and will execute them according to their priority order.</p> </div> @@ -388,7 +372,7 @@ <span class='id identifier rubyid_scenes_to_add'>scenes_to_add</span><span class='period'>.</span><span class='id identifier rubyid_each'>each</span> <span class='kw'>do</span> <span class='op'>|</span><span class='id identifier rubyid_scene'>scene</span><span class='op'>|</span> <span class='kw'>self</span><span class='period'>.</span><span class='id identifier rubyid_systems'>systems</span> <span class='op'>|=</span> <span class='id identifier rubyid_scene'>scene</span><span class='period'>.</span><span class='id identifier rubyid_systems'>systems</span> <span class='kw'>end</span> - <span class='id identifier rubyid_systems'>systems</span><span class='period'>.</span><span class='id identifier rubyid_sort_by!'>sort_by!</span><span class='lparen'>(</span><span class='op'>&</span><span class='symbol'>:priority</span><span class='rparen'>)</span> + <span class='kw'>self</span><span class='period'>.</span><span class='id identifier rubyid_systems'>systems</span> <span class='op'>=</span> <span class='id identifier rubyid_systems'>systems</span><span class='period'>.</span><span class='id identifier rubyid_sort_by'>sort_by</span><span class='lparen'>(</span><span class='op'>&</span><span class='symbol'>:priority</span><span class='rparen'>)</span> <span class='kw'>true</span> <span class='kw'>end</span></pre> </td> @@ -588,7 +572,7 @@ </div> <div id="footer"> - Generated on Mon Jul 12 18:28:27 2021 by + Generated on Thu Dec 30 07:28:05 2021 by <a href="http://yardoc.org" title="Yay! A Ruby Documentation Tool" target="_parent">yard</a> 0.9.26 (ruby-2.7.3). </div> |
