diff options
Diffstat (limited to 'deprecated/components/01_sprite.rb')
| -rw-r--r-- | deprecated/components/01_sprite.rb | 56 |
1 files changed, 0 insertions, 56 deletions
diff --git a/deprecated/components/01_sprite.rb b/deprecated/components/01_sprite.rb deleted file mode 100644 index 4ae6713..0000000 --- a/deprecated/components/01_sprite.rb +++ /dev/null @@ -1,56 +0,0 @@ -# frozen_string_literal: true - -FelFlame::Components.new('Sprite', :x, :y, :w, :h, :path, :angle, :a, :r, :g, :b, - :source_x, :source_y, :source_w, :source_h, - :tile_x, :tile_y, :tile_w, :tile_h, - :flip_horizontally, :flip_vertically, - :angle_anchor_x, :angle_anchor_y, primative_marker: :sprite) - -# Components::Sprite.define_method('primative_marker') do -# :sprite -# end - -# class Components -# # If an entity can be rendered on screen -# class Sprite < Helper::BaseComponent -# -# attr_accessor :x, :y, :w, :h, :path, :angle, :a, :r, :g, :b, -# :source_x, :source_y, :source_w, :source_h, -# :tile_x, :tile_y, :tile_w, :tile_h, -# :flip_horizontally, :flip_vertically, -# :angle_anchor_x, :angle_anchor_y -# -# def set(x: @x, y: @y, w: @w, h: @h, path: @path, angle: @angle, a: @a, r: @r, g: @g, b: @b, -# source_x: @source_x, source_y: @source_y, source_w: @source_w, source_h: @source_h, -# tile_x: @tile_x, tile_y: @tile_y, tile_w: @tile_w, tile_h: @tile_h, -# flip_horizontally: @flip_horizontally, flip_vertically: @flip_vertically, -# angle_anchor_x: @angle_anchor_x, angle_anchor_y: @angle_anchor_y) -# {x: @x = x, -# y: @y = y, -# w: @w = w, -# h: @h = h, -# path: @path = path, -# angle: @angle = angle, -# a: @a = a, -# r: @r = r, -# g: @g = g, -# b: @b = b, -# source_x: @source_x = source_x, -# source_y: @source_y = source_y, -# source_w: @source_w = source_w, -# source_h: @source_h = source_h, -# tile_x: @tile_x = tile_x, -# tile_y: @tile_y = tile_y, -# tile_w: @tile_w = tile_w, -# tile_h: @tile_h = tile_h, -# flip_horizontally: @flip_horizontally = flip_horizontally, -# flip_vertically: @flip_vertically = flip_vertically, -# angle_anchor_x: @angle_anchor_x = angle_anchor_x, -# angle_anchor_y: @angle_anchor_y = angle_anchor_y} -# end -# -# def primative_marker -# :sprite -# end -# end -# end |
