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-rw-r--r--Assets/Materials/Ball.mat2
-rw-r--r--Assets/Materials/Ball.physicMaterial14
-rw-r--r--Assets/Materials/Ball.physicMaterial.meta8
-rw-r--r--Assets/Materials/Ground.mat2
-rw-r--r--Assets/Materials/Trail.mat6
-rw-r--r--Assets/Samples.meta8
-rw-r--r--Assets/Samples/ProBuilder.meta8
-rw-r--r--Assets/Samples/ProBuilder/5.0.6.meta8
-rw-r--r--Assets/Samples/ProBuilder/5.0.6/Universal Render Pipeline Support.meta8
-rw-r--r--Assets/Samples/ProBuilder/5.0.6/Universal Render Pipeline Support/.sample.json5
-rw-r--r--Assets/Samples/ProBuilder/5.0.6/Universal Render Pipeline Support/Material.meta8
-rw-r--r--Assets/Samples/ProBuilder/5.0.6/Universal Render Pipeline Support/Material/ProBuilder Default URP.mat98
-rw-r--r--Assets/Samples/ProBuilder/5.0.6/Universal Render Pipeline Support/Material/ProBuilder Default URP.mat.meta8
-rw-r--r--Assets/Samples/ProBuilder/5.0.6/Universal Render Pipeline Support/Shader.meta8
-rw-r--r--Assets/Samples/ProBuilder/5.0.6/Universal Render Pipeline Support/Shader/Standard Vertex Color.shadergraph80
-rw-r--r--Assets/Samples/ProBuilder/5.0.6/Universal Render Pipeline Support/Shader/Standard Vertex Color.shadergraph.meta10
-rw-r--r--Assets/Scripts/MovingSphere.cs107
-rw-r--r--Packages/manifest.json1
-rw-r--r--Packages/packages-lock.json18
-rw-r--r--ProjectSettings/Packages/com.unity.probuilder/Settings.json193
-rw-r--r--UserSettings/Layouts/CurrentMaximizeLayout.dwlt852
21 files changed, 1417 insertions, 35 deletions
diff --git a/Assets/Materials/Ball.mat b/Assets/Materials/Ball.mat
index 05de71f..ac5e636 100644
--- a/Assets/Materials/Ball.mat
+++ b/Assets/Materials/Ball.mat
@@ -98,7 +98,7 @@ Material:
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- - _Smoothness: 0.5
+ - _Smoothness: 0.75
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
diff --git a/Assets/Materials/Ball.physicMaterial b/Assets/Materials/Ball.physicMaterial
new file mode 100644
index 0000000..a7c50b1
--- /dev/null
+++ b/Assets/Materials/Ball.physicMaterial
@@ -0,0 +1,14 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!134 &13400000
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+ m_PrefabAsset: {fileID: 0}
+ m_Name: Ball
+ dynamicFriction: 0
+ staticFriction: 0
+ bounciness: 0
+ frictionCombine: 1
+ bounceCombine: 1
diff --git a/Assets/Materials/Ball.physicMaterial.meta b/Assets/Materials/Ball.physicMaterial.meta
new file mode 100644
index 0000000..ac4a6cc
--- /dev/null
+++ b/Assets/Materials/Ball.physicMaterial.meta
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diff --git a/Assets/Materials/Ground.mat b/Assets/Materials/Ground.mat
index 8591274..8032be5 100644
--- a/Assets/Materials/Ground.mat
+++ b/Assets/Materials/Ground.mat
@@ -98,7 +98,7 @@ Material:
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- - _Smoothness: 0.5
+ - _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
diff --git a/Assets/Materials/Trail.mat b/Assets/Materials/Trail.mat
index 2bb3855..7b0da91 100644
--- a/Assets/Materials/Trail.mat
+++ b/Assets/Materials/Trail.mat
@@ -98,7 +98,7 @@ Material:
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- - _Smoothness: 0.5
+ - _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
@@ -106,8 +106,8 @@ Material:
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- - _Color: {r: 1, g: 1, b: 1, a: 1}
+ - _BaseColor: {r: 1, g: 0, b: 0, a: 1}
+ - _Color: {r: 1, g: 0, b: 0, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
diff --git a/Assets/Samples.meta b/Assets/Samples.meta
new file mode 100644
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diff --git a/Assets/Samples/ProBuilder.meta b/Assets/Samples/ProBuilder.meta
new file mode 100644
index 0000000..8d50a6b
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diff --git a/Assets/Samples/ProBuilder/5.0.6.meta b/Assets/Samples/ProBuilder/5.0.6.meta
new file mode 100644
index 0000000..4bff941
--- /dev/null
+++ b/Assets/Samples/ProBuilder/5.0.6.meta
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diff --git a/Assets/Samples/ProBuilder/5.0.6/Universal Render Pipeline Support.meta b/Assets/Samples/ProBuilder/5.0.6/Universal Render Pipeline Support.meta
new file mode 100644
index 0000000..4165b02
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diff --git a/Assets/Samples/ProBuilder/5.0.6/Universal Render Pipeline Support/.sample.json b/Assets/Samples/ProBuilder/5.0.6/Universal Render Pipeline Support/.sample.json
new file mode 100644
index 0000000..1901a74
--- /dev/null
+++ b/Assets/Samples/ProBuilder/5.0.6/Universal Render Pipeline Support/.sample.json
@@ -0,0 +1,5 @@
+{
+ "displayName":"Universal Render Pipeline Support",
+ "description": "Shaders and materials for the Universal Render Pipeline.",
+ "createSeparatePackage": false
+}
diff --git a/Assets/Samples/ProBuilder/5.0.6/Universal Render Pipeline Support/Material.meta b/Assets/Samples/ProBuilder/5.0.6/Universal Render Pipeline Support/Material.meta
new file mode 100644
index 0000000..5cb7ca9
--- /dev/null
+++ b/Assets/Samples/ProBuilder/5.0.6/Universal Render Pipeline Support/Material.meta
@@ -0,0 +1,8 @@
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diff --git a/Assets/Samples/ProBuilder/5.0.6/Universal Render Pipeline Support/Material/ProBuilder Default URP.mat b/Assets/Samples/ProBuilder/5.0.6/Universal Render Pipeline Support/Material/ProBuilder Default URP.mat
new file mode 100644
index 0000000..5808f92
--- /dev/null
+++ b/Assets/Samples/ProBuilder/5.0.6/Universal Render Pipeline Support/Material/ProBuilder Default URP.mat
@@ -0,0 +1,98 @@
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diff --git a/Assets/Samples/ProBuilder/5.0.6/Universal Render Pipeline Support/Material/ProBuilder Default URP.mat.meta b/Assets/Samples/ProBuilder/5.0.6/Universal Render Pipeline Support/Material/ProBuilder Default URP.mat.meta
new file mode 100644
index 0000000..82f886e
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@@ -0,0 +1,8 @@
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diff --git a/Assets/Samples/ProBuilder/5.0.6/Universal Render Pipeline Support/Shader.meta b/Assets/Samples/ProBuilder/5.0.6/Universal Render Pipeline Support/Shader.meta
new file mode 100644
index 0000000..c6ba145
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@@ -0,0 +1,8 @@
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diff --git a/Assets/Samples/ProBuilder/5.0.6/Universal Render Pipeline Support/Shader/Standard Vertex Color.shadergraph b/Assets/Samples/ProBuilder/5.0.6/Universal Render Pipeline Support/Shader/Standard Vertex Color.shadergraph
new file mode 100644
index 0000000..1896280
--- /dev/null
+++ b/Assets/Samples/ProBuilder/5.0.6/Universal Render Pipeline Support/Shader/Standard Vertex Color.shadergraph
@@ -0,0 +1,80 @@
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+ },
+ "JSONnodeData": "{\n \"m_GuidSerialized\": \"e7af99c5-ee04-4d25-8b36-8efe7042c842\",\n \"m_GroupGuidSerialized\": \"00000000-0000-0000-0000-000000000000\",\n \"m_Name\": \"Sample Texture 2D\",\n \"m_NodeVersion\": 0,\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -326.0472412109375,\n \"y\": -233.05679321289063,\n \"width\": 208.0,\n \"height\": 431.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector4MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"RGBA\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"RGBA\\\",\\n \\\"m_StageCapability\\\": 2,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n }\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 4,\\n \\\"m_DisplayName\\\": \\\"R\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"R\\\",\\n \\\"m_StageCapability\\\": 2,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0,\\n \\\"m_Labels\\\": [\\n \\\"X\\\"\\n ]\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 5,\\n \\\"m_DisplayName\\\": \\\"G\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"G\\\",\\n \\\"m_StageCapability\\\": 2,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0,\\n \\\"m_Labels\\\": [\\n \\\"X\\\"\\n ]\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 6,\\n \\\"m_DisplayName\\\": \\\"B\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"B\\\",\\n \\\"m_StageCapability\\\": 2,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0,\\n \\\"m_Labels\\\": [\\n \\\"X\\\"\\n ]\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 7,\\n \\\"m_DisplayName\\\": \\\"A\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"A\\\",\\n \\\"m_StageCapability\\\": 2,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0,\\n \\\"m_Labels\\\": [\\n \\\"X\\\"\\n ]\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Texture2DInputMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 1,\\n \\\"m_DisplayName\\\": \\\"Texture\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Texture\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Texture\\\": {\\n \\\"m_SerializedTexture\\\": \\\"{\\\\\\\"texture\\\\\\\":{\\\\\\\"instanceID\\\\\\\":0}}\\\",\\n \\\"m_Guid\\\": \\\"\\\"\\n },\\n \\\"m_DefaultType\\\": 0\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.UVMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 2,\\n \\\"m_DisplayName\\\": \\\"UV\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"UV\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0\\n },\\n \\\"m_Labels\\\": [\\n \\\"X\\\",\\n \\\"Y\\\"\\n ],\\n \\\"m_Channel\\\": 0\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.SamplerStateMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 3,\\n \\\"m_DisplayName\\\": \\\"Sampler\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Sampler\\\",\\n \\\"m_StageCapability\\\": 3\\n}\"\n }\n ],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_TextureType\": 0,\n \"m_NormalMapSpace\": 0\n}"
+ },
+ {
+ "typeInfo": {
+ "fullName": "UnityEditor.ShaderGraph.VertexColorNode"
+ },
+ "JSONnodeData": "{\n \"m_GuidSerialized\": \"e2cbf0c3-a17e-4403-8e2e-77b387bc2256\",\n \"m_GroupGuidSerialized\": \"00000000-0000-0000-0000-000000000000\",\n \"m_Name\": \"Vertex Color\",\n \"m_NodeVersion\": 0,\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -382.979736328125,\n \"y\": 319.5,\n \"width\": 208.0,\n \"height\": 278.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector4MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"Out\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 1.0,\\n \\\"y\\\": 1.0,\\n \\\"z\\\": 1.0,\\n \\\"w\\\": 1.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n }\\n}\"\n }\n ],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n }\n}"
+ },
+ {
+ "typeInfo": {
+ "fullName": "UnityEditor.ShaderGraph.PropertyNode"
+ },
+ "JSONnodeData": "{\n \"m_GuidSerialized\": \"2e8c3df0-672d-4d2c-8f2c-335cae20d4c0\",\n \"m_GroupGuidSerialized\": \"00000000-0000-0000-0000-000000000000\",\n \"m_Name\": \"Property\",\n \"m_NodeVersion\": 0,\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -533.0,\n \"y\": -236.0,\n \"width\": 115.0,\n \"height\": 34.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Texture2DMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"Albedo\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n \\\"m_StageCapability\\\": 3\\n}\"\n }\n ],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_PropertyGuidSerialized\": \"bc2269d8-e972-49a2-bc9b-b07483d4d1af\"\n}"
+ },
+ {
+ "typeInfo": {
+ "fullName": "UnityEditor.ShaderGraph.MultiplyNode"
+ },
+ "JSONnodeData": "{\n \"m_GuidSerialized\": \"94db3a1e-9e82-41df-b4c6-494ef89bd4b2\",\n \"m_GroupGuidSerialized\": \"00000000-0000-0000-0000-000000000000\",\n \"m_Name\": \"Multiply\",\n \"m_NodeVersion\": 0,\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 126.0,\n \"y\": -67.0,\n \"width\": 208.0,\n \"height\": 302.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"A\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"A\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": {\\n \\\"e00\\\": 0.0,\\n \\\"e01\\\": 0.0,\\n \\\"e02\\\": 0.0,\\n \\\"e03\\\": 0.0,\\n \\\"e10\\\": 0.0,\\n \\\"e11\\\": 0.0,\\n \\\"e12\\\": 0.0,\\n \\\"e13\\\": 0.0,\\n \\\"e20\\\": 0.0,\\n \\\"e21\\\": 0.0,\\n \\\"e22\\\": 0.0,\\n \\\"e23\\\": 0.0,\\n \\\"e30\\\": 0.0,\\n \\\"e31\\\": 0.0,\\n \\\"e32\\\": 0.0,\\n \\\"e33\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"e00\\\": 1.0,\\n \\\"e01\\\": 0.0,\\n \\\"e02\\\": 0.0,\\n \\\"e03\\\": 0.0,\\n \\\"e10\\\": 0.0,\\n \\\"e11\\\": 1.0,\\n \\\"e12\\\": 0.0,\\n \\\"e13\\\": 0.0,\\n \\\"e20\\\": 0.0,\\n \\\"e21\\\": 0.0,\\n \\\"e22\\\": 1.0,\\n \\\"e23\\\": 0.0,\\n \\\"e30\\\": 0.0,\\n \\\"e31\\\": 0.0,\\n \\\"e32\\\": 0.0,\\n \\\"e33\\\": 1.0\\n }\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 1,\\n \\\"m_DisplayName\\\": \\\"B\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"B\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": {\\n \\\"e00\\\": 2.0,\\n \\\"e01\\\": 2.0,\\n \\\"e02\\\": 2.0,\\n \\\"e03\\\": 2.0,\\n \\\"e10\\\": 2.0,\\n \\\"e11\\\": 2.0,\\n \\\"e12\\\": 2.0,\\n \\\"e13\\\": 2.0,\\n \\\"e20\\\": 2.0,\\n \\\"e21\\\": 2.0,\\n \\\"e22\\\": 2.0,\\n \\\"e23\\\": 2.0,\\n \\\"e30\\\": 2.0,\\n \\\"e31\\\": 2.0,\\n \\\"e32\\\": 2.0,\\n \\\"e33\\\": 2.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"e00\\\": 1.0,\\n \\\"e01\\\": 0.0,\\n \\\"e02\\\": 0.0,\\n \\\"e03\\\": 0.0,\\n \\\"e10\\\": 0.0,\\n \\\"e11\\\": 1.0,\\n \\\"e12\\\": 0.0,\\n \\\"e13\\\": 0.0,\\n \\\"e20\\\": 0.0,\\n \\\"e21\\\": 0.0,\\n \\\"e22\\\": 1.0,\\n \\\"e23\\\": 0.0,\\n \\\"e30\\\": 0.0,\\n \\\"e31\\\": 0.0,\\n \\\"e32\\\": 0.0,\\n \\\"e33\\\": 1.0\\n }\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 2,\\n \\\"m_DisplayName\\\": \\\"Out\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": {\\n \\\"e00\\\": 0.0,\\n \\\"e01\\\": 0.0,\\n \\\"e02\\\": 0.0,\\n \\\"e03\\\": 0.0,\\n \\\"e10\\\": 0.0,\\n \\\"e11\\\": 0.0,\\n \\\"e12\\\": 0.0,\\n \\\"e13\\\": 0.0,\\n \\\"e20\\\": 0.0,\\n \\\"e21\\\": 0.0,\\n \\\"e22\\\": 0.0,\\n \\\"e23\\\": 0.0,\\n \\\"e30\\\": 0.0,\\n \\\"e31\\\": 0.0,\\n \\\"e32\\\": 0.0,\\n \\\"e33\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"e00\\\": 1.0,\\n \\\"e01\\\": 0.0,\\n \\\"e02\\\": 0.0,\\n \\\"e03\\\": 0.0,\\n \\\"e10\\\": 0.0,\\n \\\"e11\\\": 1.0,\\n \\\"e12\\\": 0.0,\\n \\\"e13\\\": 0.0,\\n \\\"e20\\\": 0.0,\\n \\\"e21\\\": 0.0,\\n \\\"e22\\\": 1.0,\\n \\\"e23\\\": 0.0,\\n \\\"e30\\\": 0.0,\\n \\\"e31\\\": 0.0,\\n \\\"e32\\\": 0.0,\\n \\\"e33\\\": 1.0\\n }\\n}\"\n }\n ],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n }\n}"
+ }
+ ],
+ "m_Groups": [],
+ "m_StickyNotes": [],
+ "m_SerializableEdges": [
+ {
+ "typeInfo": {
+ "fullName": "UnityEditor.Graphing.Edge"
+ },
+ "JSONnodeData": "{\n \"m_OutputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"2e8c3df0-672d-4d2c-8f2c-335cae20d4c0\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 1,\n \"m_NodeGUIDSerialized\": \"e7af99c5-ee04-4d25-8b36-8efe7042c842\"\n }\n}"
+ },
+ {
+ "typeInfo": {
+ "fullName": "UnityEditor.Graphing.Edge"
+ },
+ "JSONnodeData": "{\n \"m_OutputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"e2cbf0c3-a17e-4403-8e2e-77b387bc2256\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 1,\n \"m_NodeGUIDSerialized\": \"94db3a1e-9e82-41df-b4c6-494ef89bd4b2\"\n }\n}"
+ },
+ {
+ "typeInfo": {
+ "fullName": "UnityEditor.Graphing.Edge"
+ },
+ "JSONnodeData": "{\n \"m_OutputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"e7af99c5-ee04-4d25-8b36-8efe7042c842\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"94db3a1e-9e82-41df-b4c6-494ef89bd4b2\"\n }\n}"
+ },
+ {
+ "typeInfo": {
+ "fullName": "UnityEditor.Graphing.Edge"
+ },
+ "JSONnodeData": "{\n \"m_OutputSlot\": {\n \"m_SlotId\": 2,\n \"m_NodeGUIDSerialized\": \"94db3a1e-9e82-41df-b4c6-494ef89bd4b2\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"c14054c8-a004-44ef-8e82-df9a9face909\"\n }\n}"
+ }
+ ],
+ "m_PreviewData": {
+ "serializedMesh": {
+ "m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}",
+ "m_Guid": ""
+ }
+ },
+ "m_Path": "Shader Graphs",
+ "m_ConcretePrecision": 0,
+ "m_ActiveOutputNodeGuidSerialized": "c14054c8-a004-44ef-8e82-df9a9face909"
+} \ No newline at end of file
diff --git a/Assets/Samples/ProBuilder/5.0.6/Universal Render Pipeline Support/Shader/Standard Vertex Color.shadergraph.meta b/Assets/Samples/ProBuilder/5.0.6/Universal Render Pipeline Support/Shader/Standard Vertex Color.shadergraph.meta
new file mode 100644
index 0000000..fb21912
--- /dev/null
+++ b/Assets/Samples/ProBuilder/5.0.6/Universal Render Pipeline Support/Shader/Standard Vertex Color.shadergraph.meta
@@ -0,0 +1,10 @@
+fileFormatVersion: 2
+guid: a5e1047f27bee462089b2bc3104f90fd
+ScriptedImporter:
+ fileIDToRecycleName:
+ 4800000: MainAsset
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
+ script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3}
diff --git a/Assets/Scripts/MovingSphere.cs b/Assets/Scripts/MovingSphere.cs
index 1f492aa..a839ca7 100644
--- a/Assets/Scripts/MovingSphere.cs
+++ b/Assets/Scripts/MovingSphere.cs
@@ -4,22 +4,34 @@ using UnityEngine;
public class MovingSphere : MonoBehaviour
{
+ Rigidbody body;
+
[SerializeField, Range(1f, 100f)]
float maxSpeed = 10f;
[SerializeField, Range(1f, 100f)]
float maxAcceleration = 10f;
+ [SerializeField, Range(1f, 100f)]
+ float maxAirAcceleration = 1f;
+ Vector3 velocity;
- [SerializeField, Range(0f, 1f)]
- float bounciness = 0.5f;
+ [SerializeField, Range(0f, 10f)]
+ float jumpHeight = 2f;
+ [SerializeField, Range(0, 5)]
+ int maxAirJumps;
+ bool desiredJump;
+ int jumpPhase;
+ bool onGround;
- Rect allowedArea = new Rect(-4.5f, -4.5f, 9f, 9f);
+ // 0.0 means walls
+ // 1.0 means floors
+ float maxJumpAngle = 0.1f;
- Vector3 velocity;
+ Vector3 inputVelocity;
// Start is called before the first frame update
- void Start()
+ void Awake()
{
-
+ body = GetComponent<Rigidbody>();
}
// Update is called once per frame
@@ -31,38 +43,73 @@ public class MovingSphere : MonoBehaviour
);
playerInput = Vector2.ClampMagnitude(playerInput, 1f);
+ desiredJump |= Input.GetButtonDown("Jump");
+
+ inputVelocity = new Vector3(playerInput.x, 0f, playerInput.y);
+
+ }
+
+ void FixedUpdate()
+ {
+ UpdateState();
Vector3 acceleration = new Vector3(
- playerInput.x,
- 0f,
- playerInput.y
- ) * maxAcceleration;
+ inputVelocity.x,
+ 0f,
+ inputVelocity.z
+ );
+
+ if(onGround)
+ acceleration *= maxAcceleration;
+ else
+ acceleration *= maxAirAcceleration;
+
velocity += acceleration * Time.deltaTime;
velocity = Vector3.ClampMagnitude(velocity, maxSpeed);
- Vector3 displacement = velocity * Time.deltaTime;
-
- Vector3 newPosition = transform.localPosition + displacement;
- if(newPosition.x < allowedArea.xMin)
- {
- newPosition.x = allowedArea.xMin;
- velocity.x = -velocity.x * bounciness;
- }
- else if(newPosition.x > allowedArea.xMax)
+ if(desiredJump)
{
- newPosition.x = allowedArea.xMax;
- velocity.x = -velocity.x * bounciness;
+ Debug.Log("Attempted Jump!");
+ desiredJump = false;
+ Jump();
}
- if(newPosition.z < allowedArea.yMin)
- {
- newPosition.z = allowedArea.yMin;
- velocity.z = -velocity.z * bounciness;
- }
- else if(newPosition.z > allowedArea.yMax)
+
+ body.velocity = velocity;
+
+ onGround = false;
+ }
+
+ void UpdateState()
+ {
+ velocity = body.velocity;
+ if(onGround)
+ jumpPhase = 0;
+ }
+
+ void Jump()
+ {
+ if(onGround || jumpPhase < maxAirJumps)
{
- newPosition.z = allowedArea.yMax;
- velocity.z = -velocity.z * bounciness;
+ Debug.Log("Jump!");
+ jumpPhase += 1;
+ float jumpSpeed = Mathf.Sqrt(-2f * Physics.gravity.y * jumpHeight);
+ if(velocity.y > 0f)
+ jumpSpeed = Mathf.Max(jumpSpeed - velocity.y, 0f);
+ velocity.y += jumpSpeed;
}
+ }
+
+ void OnCollisionStay(Collision collision) {
+ EvaluateCollision(collision);
+ }
+
+ void OnCollisionEnter(Collision collision) {
+ EvaluateCollision(collision);
+ }
- transform.localPosition = newPosition;
+ void EvaluateCollision(Collision collision) {
+ for (int i = 0; i < collision.contactCount; i++) {
+ Vector3 normal = collision.GetContact(i).normal;
+ onGround |= normal.y >= maxJumpAngle;
+ }
}
}
diff --git a/Packages/manifest.json b/Packages/manifest.json
index 3b23cb7..9c5fa2b 100644
--- a/Packages/manifest.json
+++ b/Packages/manifest.json
@@ -4,6 +4,7 @@
"com.unity.ide.rider": "3.0.15",
"com.unity.ide.visualstudio": "2.0.16",
"com.unity.ide.vscode": "1.2.5",
+ "com.unity.probuilder": "5.0.6",
"com.unity.render-pipelines.universal": "12.1.7",
"com.unity.test-framework": "1.1.31",
"com.unity.textmeshpro": "3.0.6",
diff --git a/Packages/packages-lock.json b/Packages/packages-lock.json
index 166eb83..20cec87 100644
--- a/Packages/packages-lock.json
+++ b/Packages/packages-lock.json
@@ -64,6 +64,17 @@
"dependencies": {},
"url": "https://packages.unity.com"
},
+ "com.unity.probuilder": {
+ "version": "5.0.6",
+ "depth": 0,
+ "source": "registry",
+ "dependencies": {
+ "com.unity.settings-manager": "1.0.3",
+ "com.unity.modules.physics": "1.0.0",
+ "com.unity.modules.imgui": "1.0.0"
+ },
+ "url": "https://packages.unity.com"
+ },
"com.unity.render-pipelines.core": {
"version": "12.1.7",
"depth": 1,
@@ -103,6 +114,13 @@
},
"url": "https://packages.unity.com"
},
+ "com.unity.settings-manager": {
+ "version": "1.0.3",
+ "depth": 1,
+ "source": "registry",
+ "dependencies": {},
+ "url": "https://packages.unity.com"
+ },
"com.unity.shadergraph": {
"version": "12.1.7",
"depth": 1,
diff --git a/ProjectSettings/Packages/com.unity.probuilder/Settings.json b/ProjectSettings/Packages/com.unity.probuilder/Settings.json
new file mode 100644
index 0000000..caa4c39
--- /dev/null
+++ b/ProjectSettings/Packages/com.unity.probuilder/Settings.json
@@ -0,0 +1,193 @@
+{
+ "m_Name": "Settings",
+ "m_Path": "ProjectSettings/Packages/com.unity.probuilder/Settings.json",
+ "m_Dictionary": {
+ "m_DictionaryValues": [
+ {
+ "type": "UnityEngine.ProBuilder.LogLevel, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
+ "key": "log.level",
+ "value": "{\"m_Value\":3}"
+ },
+ {
+ "type": "UnityEngine.ProBuilder.LogOutput, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
+ "key": "log.output",
+ "value": "{\"m_Value\":1}"
+ },
+ {
+ "type": "System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
+ "key": "log.path",
+ "value": "{\"m_Value\":\"ProBuilderLog.txt\"}"
+ },
+ {
+ "type": "UnityEngine.ProBuilder.SemVer, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
+ "key": "about.identifier",
+ "value": "{\"m_Value\":{\"m_Major\":5,\"m_Minor\":0,\"m_Patch\":6,\"m_Build\":-1,\"m_Type\":\"\",\"m_Metadata\":\"\",\"m_Date\":\"\"}}"
+ },
+ {
+ "type": "UnityEngine.ProBuilder.SemVer, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
+ "key": "preferences.version",
+ "value": "{\"m_Value\":{\"m_Major\":5,\"m_Minor\":0,\"m_Patch\":6,\"m_Build\":-1,\"m_Type\":\"\",\"m_Metadata\":\"\",\"m_Date\":\"\"}}"
+ },
+ {
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