summaryrefslogtreecommitdiffhomepage
path: root/ProjectSettings/ProjectSettings.asset
diff options
context:
space:
mode:
Diffstat (limited to 'ProjectSettings/ProjectSettings.asset')
-rw-r--r--ProjectSettings/ProjectSettings.asset12
1 files changed, 11 insertions, 1 deletions
diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset
index aa75fae..6a09c77 100644
--- a/ProjectSettings/ProjectSettings.asset
+++ b/ProjectSettings/ProjectSettings.asset
@@ -498,6 +498,7 @@ PlayerSettings:
m_Kind: 1
m_SubKind:
m_BuildTargetBatching: []
+ m_BuildTargetShaderSettings: []
m_BuildTargetGraphicsJobs: []
m_BuildTargetGraphicsJobMode: []
m_BuildTargetGraphicsAPIs:
@@ -507,7 +508,12 @@ PlayerSettings:
- m_BuildTarget: AndroidPlayer
m_APIs: 0b00000008000000
m_Automatic: 0
+ - m_BuildTarget: WebGLSupport
+ m_APIs: 0b000000
+ m_Automatic: 0
m_BuildTargetVRSettings: []
+ m_DefaultShaderChunkSizeInMB: 16
+ m_DefaultShaderChunkCount: 0
openGLRequireES31: 0
openGLRequireES31AEP: 0
openGLRequireES32: 0
@@ -668,6 +674,7 @@ PlayerSettings:
switchNetworkInterfaceManagerInitializeEnabled: 1
switchPlayerConnectionEnabled: 1
switchUseNewStyleFilepaths: 0
+ switchUseLegacyFmodPriorities: 1
switchUseMicroSleepForYield: 1
switchEnableRamDiskSupport: 0
switchMicroSleepForYieldTime: 25
@@ -762,11 +769,12 @@ PlayerSettings:
webGLTemplate: APPLICATION:Default
webGLAnalyzeBuildSize: 0
webGLUseEmbeddedResources: 0
- webGLCompressionFormat: 0
+ webGLCompressionFormat: 1
webGLWasmArithmeticExceptions: 0
webGLLinkerTarget: 1
webGLThreadsSupport: 0
webGLDecompressionFallback: 0
+ webGLPowerPreference: 2
scriptingDefineSymbols: {}
additionalCompilerArguments: {}
platformArchitecture: {}
@@ -778,6 +786,7 @@ PlayerSettings:
allowUnsafeCode: 0
useDeterministicCompilation: 1
enableRoslynAnalyzers: 1
+ selectedPlatform: 2
additionalIl2CppArgs:
scriptingRuntimeVersion: 1
gcIncremental: 0
@@ -856,6 +865,7 @@ PlayerSettings:
m_VersionName:
apiCompatibilityLevel: 6
activeInputHandler: 0
+ windowsGamepadBackendHint: 0
cloudProjectId:
framebufferDepthMemorylessMode: 0
qualitySettingsNames: []