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author_Tradam <[email protected]>2023-01-09 21:09:53 -0500
committer_Tradam <[email protected]>2023-01-09 21:09:53 -0500
commita3de1f126c009a2ec2f0873e46f2a630c0b64aee (patch)
treef4e71b4758cd5efac8c7c7660a2c093feeb3c2c0
parent06d1c06bb37cd0fdd5fc68e4c235f0c56e08e998 (diff)
downloadPlore-Tabletop-Game-a3de1f126c009a2ec2f0873e46f2a630c0b64aee.tar.gz
Plore-Tabletop-Game-a3de1f126c009a2ec2f0873e46f2a630c0b64aee.zip
.
-rw-r--r--src/.obsidian/core-plugins.json1
-rw-r--r--src/.obsidian/workspace11
-rw-r--r--src/running-the-game/combat.md2
3 files changed, 7 insertions, 7 deletions
diff --git a/src/.obsidian/core-plugins.json b/src/.obsidian/core-plugins.json
index 086a8e4..96869df 100644
--- a/src/.obsidian/core-plugins.json
+++ b/src/.obsidian/core-plugins.json
@@ -4,7 +4,6 @@
"switcher",
"graph",
"backlink",
- "canvas",
"outgoing-link",
"tag-pane",
"page-preview",
diff --git a/src/.obsidian/workspace b/src/.obsidian/workspace
index 81f98f6..0b4a401 100644
--- a/src/.obsidian/workspace
+++ b/src/.obsidian/workspace
@@ -9,7 +9,7 @@
"state": {
"type": "markdown",
"state": {
- "file": "intro.md",
+ "file": "races.md",
"mode": "source",
"source": false
}
@@ -77,7 +77,7 @@
"state": {
"type": "backlink",
"state": {
- "file": "intro.md",
+ "file": "races.md",
"collapseAll": false,
"extraContext": false,
"sortOrder": "alphabetical",
@@ -94,7 +94,7 @@
"state": {
"type": "outgoing-link",
"state": {
- "file": "intro.md",
+ "file": "races.md",
"linksCollapsed": false,
"unlinkedCollapsed": true
}
@@ -106,7 +106,7 @@
"state": {
"type": "outline",
"state": {
- "file": "intro.md"
+ "file": "races.md"
}
}
}
@@ -115,8 +115,9 @@
},
"active": "0bff301cada6cd1f",
"lastOpenFiles": [
- "SUMMARY.md",
+ "running-the-game/combat.md",
"intro.md",
+ "SUMMARY.md",
"combat.md",
"attributes.md",
"races.md"
diff --git a/src/running-the-game/combat.md b/src/running-the-game/combat.md
index ca026b9..0f91d22 100644
--- a/src/running-the-game/combat.md
+++ b/src/running-the-game/combat.md
@@ -2,7 +2,7 @@
## Start of Combat
-GM places enemies on board, draws from environment deck and places them in play as well.
+Game board does not use tiles, instead uses cards to represent the game world and state.
Turn order will be determined by some way in the future(not yet sure)