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| author | realtradam <[email protected]> | 2022-10-10 00:44:03 -0400 |
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| committer | realtradam <[email protected]> | 2022-10-10 00:44:03 -0400 |
| commit | f48a8a19869870332eed5ade8527f2cfb89f299e (patch) | |
| tree | 9677b4837d6c1f900d9b1ba0e1a651c263798f49 /src/build/disciplines.md | |
| parent | bee0c2b65a2dc92f21ca3144d14c002d5e9ad318 (diff) | |
| download | Plore-Tabletop-Game-f48a8a19869870332eed5ade8527f2cfb89f299e.tar.gz Plore-Tabletop-Game-f48a8a19869870332eed5ade8527f2cfb89f299e.zip | |
rename to md
Diffstat (limited to 'src/build/disciplines.md')
| -rw-r--r-- | src/build/disciplines.md | 2 |
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diff --git a/src/build/disciplines.md b/src/build/disciplines.md new file mode 100644 index 0000000..50a85d3 --- /dev/null +++ b/src/build/disciplines.md @@ -0,0 +1,2 @@ +# Disciplines +A discipline is a career, passion, or hobby your character knows intimately well. When your character is first starting out adventuring then they will posses 1-2 disciplines, usually split between one career and one hobby. These disciplines are key to being able to use your attributes in checks. Whenever you make a check to do some action, if your discipline would give you reasonably give you some kind of expertise in accomplishing this task then the GM will allow you to use a stat of their choosing as a bonus to the action. For example a character with a shopkeeper discipline could gain a practical(spade) attribute bonus towards bartering at a shop. Without a relevant discipline a character will not be able to use attributes as bonuses for regular actions. |
