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| author | realtradam <[email protected]> | 2022-03-27 23:38:07 -0400 |
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| committer | realtradam <[email protected]> | 2022-03-27 23:38:07 -0400 |
| commit | 0071c56ef56b7b990de39e4634917591668de2f7 (patch) | |
| tree | ad5eea488b1101aa93e464cd81ace6c523444af1 /src/build/disciplines.mdown | |
| parent | 67d5bdafa719216999a4a756dea5b1efdd68ff2e (diff) | |
| parent | 4a1b82e5831504ffe67b27ba98a14db2cf5ec674 (diff) | |
| download | Plore-Tabletop-Game-0071c56ef56b7b990de39e4634917591668de2f7.tar.gz Plore-Tabletop-Game-0071c56ef56b7b990de39e4634917591668de2f7.zip | |
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Diffstat (limited to 'src/build/disciplines.mdown')
| -rw-r--r-- | src/build/disciplines.mdown | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/build/disciplines.mdown b/src/build/disciplines.mdown new file mode 100644 index 0000000..50a85d3 --- /dev/null +++ b/src/build/disciplines.mdown @@ -0,0 +1,2 @@ +# Disciplines +A discipline is a career, passion, or hobby your character knows intimately well. When your character is first starting out adventuring then they will posses 1-2 disciplines, usually split between one career and one hobby. These disciplines are key to being able to use your attributes in checks. Whenever you make a check to do some action, if your discipline would give you reasonably give you some kind of expertise in accomplishing this task then the GM will allow you to use a stat of their choosing as a bonus to the action. For example a character with a shopkeeper discipline could gain a practical(spade) attribute bonus towards bartering at a shop. Without a relevant discipline a character will not be able to use attributes as bonuses for regular actions. |
