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authorrealtradam <[email protected]>2022-08-17 00:17:13 -0400
committerrealtradam <[email protected]>2022-08-17 00:17:13 -0400
commitbee0c2b65a2dc92f21ca3144d14c002d5e9ad318 (patch)
tree1d448468ce4c90ec418751f04500e436530edc21 /src
parent351601b925c3ef52b109b0895807749c267f38bf (diff)
downloadPlore-Tabletop-Game-bee0c2b65a2dc92f21ca3144d14c002d5e9ad318.tar.gz
Plore-Tabletop-Game-bee0c2b65a2dc92f21ca3144d14c002d5e9ad318.zip
reworked some stat stuff + other rules
Diffstat (limited to 'src')
-rw-r--r--src/attributes.mdown28
-rw-r--r--src/fate-deck.mdown6
2 files changed, 20 insertions, 14 deletions
diff --git a/src/attributes.mdown b/src/attributes.mdown
index 5fe847a..372a7e0 100644
--- a/src/attributes.mdown
+++ b/src/attributes.mdown
@@ -3,37 +3,37 @@
All attributes are grouped up into 4 distinct groups, each group representing one of the four suits in a tarot deck. Each group contains 3 primary stats, and 1 derivative stat that is calculated based on other factors.
## Stats:
+For new characters: assign 4,3,3,2,2,2,1,1,1
### Fitness
-`Spend 6, minimum 1 each`
Endurance: Running a marathon, holding your breath
Strength: Pushing a rock, overpowering an opponent
Precision: Walking a tightrope, picking a lock
---
-### Magic
-`Spend 6, minimum 1 each`
+### Mental
- Endurance: Maintaining a spell cast
- Strength: Casting a lot of magic quickly
- Precision: Casting at long ranges with great accuracy
+ Resolve: Facing fears or great pain(Maintaining a spell cast)
+ Wisdom: Applying Knowledge(Casting a lot of magic quickly)
+ Perception: Noticing details or the big picture(Casting at long ranges with great accuracy)
---
-### Body
-`Spend 12, minimum 1 each`
+### Social
+
+ Stoical: Enduring without showing feeling or complaint
+ Cordiality: Friendliness and Socialness
+ Eloquence: Using language with fluency and aptness
- Health: How much damage one can take before being downed
- Blood: Consumed some spells, some attacks, and when one is downed. You die when it reaches 0
-
---
-### Memory
-`Start with 1`
+### Ideas and Stuff
+ Health: How much damage one can take before being downed
+ Blood: Consumed some spells, some attacks, and when one is downed. You die when it reaches 0
Memory: How much powerful knowledge you can keep
+ Appearance: Is dependant on your character race and dressing. Can augment you communication skills
---
- Appearance: Is dependant on your character race and dressing. Can augment you communication skills
diff --git a/src/fate-deck.mdown b/src/fate-deck.mdown
index 3f0ea9d..c285013 100644
--- a/src/fate-deck.mdown
+++ b/src/fate-deck.mdown
@@ -6,3 +6,9 @@ The fate deck is a single playing card deck which is used by all the players of
The GM separates the face cards from the fate deck(kings, queens, jacks and aces). These face cards are then shuffled and one is dealt out to each player. The remaining numbered cards are then selected according to each players respective character's rules for selecting fate cards. Once selected the remaining numbered cards are shuffled and dealt out evenly among the players. Finally any relevant character abilities for further modifying the player Fate Decks are put into play. Once this is done the player Fate Decks are ready for play.
+-- new idea --
+
+- Whenever the players long rest, reset all cards into a single deck. Each player pick 5 cards from the deck, then distribute the remaining cards randomly. Players have X amount of cards in their hand and draw more whenever it goes below that limit. Players get some kind of punishment/detriment for having an empty deck(this is the in game mechanic representing exaustion)
+
+- When players use an action or ability they roll a d10. The resulting roll value can be used in place of a card. The suit of the roll depends on the class of the roller. Some classes can use an extra d4 which they can use the result of the roll to add or subtract any of their cards or rolls once that action.
+