diff options
| -rw-r--r-- | src/.obsidian/core-plugins.json | 1 | ||||
| -rw-r--r-- | src/.obsidian/workspace | 11 | ||||
| -rw-r--r-- | src/running-the-game/combat.md | 2 |
3 files changed, 7 insertions, 7 deletions
diff --git a/src/.obsidian/core-plugins.json b/src/.obsidian/core-plugins.json index 086a8e4..96869df 100644 --- a/src/.obsidian/core-plugins.json +++ b/src/.obsidian/core-plugins.json @@ -4,7 +4,6 @@ "switcher", "graph", "backlink", - "canvas", "outgoing-link", "tag-pane", "page-preview", diff --git a/src/.obsidian/workspace b/src/.obsidian/workspace index 81f98f6..0b4a401 100644 --- a/src/.obsidian/workspace +++ b/src/.obsidian/workspace @@ -9,7 +9,7 @@ "state": { "type": "markdown", "state": { - "file": "intro.md", + "file": "races.md", "mode": "source", "source": false } @@ -77,7 +77,7 @@ "state": { "type": "backlink", "state": { - "file": "intro.md", + "file": "races.md", "collapseAll": false, "extraContext": false, "sortOrder": "alphabetical", @@ -94,7 +94,7 @@ "state": { "type": "outgoing-link", "state": { - "file": "intro.md", + "file": "races.md", "linksCollapsed": false, "unlinkedCollapsed": true } @@ -106,7 +106,7 @@ "state": { "type": "outline", "state": { - "file": "intro.md" + "file": "races.md" } } } @@ -115,8 +115,9 @@ }, "active": "0bff301cada6cd1f", "lastOpenFiles": [ - "SUMMARY.md", + "running-the-game/combat.md", "intro.md", + "SUMMARY.md", "combat.md", "attributes.md", "races.md" diff --git a/src/running-the-game/combat.md b/src/running-the-game/combat.md index ca026b9..0f91d22 100644 --- a/src/running-the-game/combat.md +++ b/src/running-the-game/combat.md @@ -2,7 +2,7 @@ ## Start of Combat -GM places enemies on board, draws from environment deck and places them in play as well. +Game board does not use tiles, instead uses cards to represent the game world and state. Turn order will be determined by some way in the future(not yet sure) |
