summaryrefslogtreecommitdiffhomepage
path: root/cards/common_weapons.rb
diff options
context:
space:
mode:
Diffstat (limited to 'cards/common_weapons.rb')
-rw-r--r--cards/common_weapons.rb474
1 files changed, 203 insertions, 271 deletions
diff --git a/cards/common_weapons.rb b/cards/common_weapons.rb
index 8879c5a..6a7d40b 100644
--- a/cards/common_weapons.rb
+++ b/cards/common_weapons.rb
@@ -2,294 +2,226 @@ load 'card.rb'
cards = []
-card = Card.new
-card.title = "Thrusting Sword"
-card.color = 'rebeccapurple'
-#card.attrib_top_right = '1'
-#card.attrib_top_right_icon = '๐Ÿฉธ'
-#card.attrib_top_right = '2'
-#card.attrib_top_right_icon = '๐Ÿ›ก๏ธ'
-card.attrib_bottom_right = 'Pre'
-card.attrib_bottom_right_icon = '๐ŸŽฒ'
-card.attrib_bottom_left = '5'
-card.attrib_bottom_left_icon = 'โš”๏ธ'
-card.actions.push Card::Action.new(
- content: '๐ŸŽฒ **d6 + Prescision** to hit.',
- symbol: :tap,
+cards.push Card.new(
+ title: "Thrusting Sword",
+ color: 'rebeccapurple',
+ reposte: 'Prc',
+ damage: '3',
+ actions: [
+ Card::Action.new(
+ content: '๐ŸŽฒ **d8 + Prc** to hit.',
+ symbol: :tap,
+ ),
+ Card::Action.new(
+ seperator: true,
+ content: '**Opportune Strike**: When targeting an enemy with this weapon, mark them until the end of their turn. While marked if they attack somone other then you then you can perform a reposte on them.',
+ )
+ ],
+ flavour: '"World Famous Iron Toothpick"',
+ type: 'Thrusting Sword Weapon'
)
-card.actions.push Card::Action.new(
- seperator: true,
- content: '**Opportune Strike**: When targeting an enemy with this weapon, mark them until the end of their turn. While marked if they attack somone other then you then you can perform a reposte on them.',
- #symbol: :spades,
-)
-card.flavour = '"World Famous Iron Toothpick"'
-card.type = 'Weapon'
-cards.push card
-card = Card.new
-card.title = "Spear"
-card.color = 'rebeccapurple'
-#card.attrib_top_right = '1'
-#card.attrib_top_right_icon = '๐Ÿฉธ'
-#card.attrib_top_right = '2'
-#card.attrib_top_right_icon = '๐Ÿ›ก๏ธ'
-card.attrib_bottom_right = 'Str'
-card.attrib_bottom_right_icon = '๐ŸŽฒ'
-card.attrib_bottom_left = '4'
-card.attrib_bottom_left_icon = 'โš”๏ธ'
-card.actions.push Card::Action.new(
- content: '๐ŸŽฒ **d6 + (Prescision or Strength)** to hit.',
- symbol: :tap,
-)
-card.actions.push Card::Action.new(
- seperator: true,
- content: '**Reach**: When making an attack, you ignore repostes from your target.',
- # TODO: this is the same as the bow making it superiour
- #symbol: :spades,
+cards.push Card.new(
+ title: "Spear",
+ color: 'rebeccapurple',
+ reposte: 'Str',
+ damage: '2',
+ actions: [
+ Card::Action.new(
+ content: '๐ŸŽฒ **d6 + Str** to hit.',
+ symbol: :tap,
+ ),
+ Card::Action.new(
+ seperator: true,
+ content: '**Reach**: When making an attack, you ignore repostes from your target.',
+ # TODO: this is the same as the bow making it superiour
+ #symbol: :spades,
+ ),
+ ],
+ flavour: '"Getting up close and personal while staying far away"',
+ type: 'Spear Weapon'
)
-card.flavour = '"Getting up close and personal while staying far away"'
-card.type = 'Weapon'
-cards.push card
-card = Card.new
-card.title = "Dagger"
-card.color = 'rebeccapurple'
-#card.attrib_top_right = '1'
-#card.attrib_top_right_icon = '๐Ÿฉธ'
-#card.attrib_top_right = '2'
-#card.attrib_top_right_icon = '๐Ÿ›ก๏ธ'
-card.attrib_bottom_right = 'Pre'
-card.attrib_bottom_right_icon = '๐ŸŽฒ'
-card.attrib_bottom_left = '3'
-card.attrib_bottom_left_icon = 'โš”๏ธ'
-card.actions.push Card::Action.new(
- content: '๐ŸŽฒ **d6 + (Prescision or Strength)** to hit.',
- symbol: :tap,
-)
-card.actions.push Card::Action.new(
- seperator: true,
- content: '(even) **Swift Attack**: Refresh this card.',
- symbol: :spades
- #symbol: :spades,
+cards.push Card.new(
+ title: "Dagger",
+ color: 'rebeccapurple',
+ reposte: 'Prc',
+ damage: '2',
+ actions: [
+ Card::Action.new(
+ content: '๐ŸŽฒ **d6 + Prc** to hit.',
+ symbol: :tap,
+ ),
+ Card::Action.new(
+ seperator: true,
+ content: '(even) **Swift Attack**: Refresh this card.',
+ symbol: :spades
+ ),
+ ],
+ flavour: '"A quick and convinient way to turn a spleen into a sheath"',
+ type: 'Dagger Weapon'
)
-card.flavour = '"A quick and convinient way to turn a spleen into a sheath"'
-card.type = 'Weapon'
-cards.push card
-card = Card.new
-card.title = "Bow"
-card.color = 'rebeccapurple'
-#card.attrib_top_right = '1'
-#card.attrib_top_right_icon = '๐Ÿฉธ'
-#card.attrib_top_right = '2'
-#card.attrib_top_right_icon = '๐Ÿ›ก๏ธ'
-#card.attrib_bottom_right = 'Pre'
-#card.attrib_bottom_right_icon = '๐ŸŽฒ'
-card.attrib_bottom_left = '5'
-card.attrib_bottom_left_icon = 'โš”๏ธ'
-card.actions.push Card::Action.new(
- content: '๐ŸŽฒ **d8 + Prescision** to hit.',
- symbol: :tap,
+cards.push Card.new(
+ title: "Bow",
+ color: 'rebeccapurple',
+ damage: '3',
+ reposte: 1,
+ actions: [
+ Card::Action.new(
+ content: '๐ŸŽฒ **d4 + (2ยทPrc)** to hit.',
+ symbol: :tap,
+ ),
+ Card::Action.new(
+ seperator: true,
+ content: '**Ranged**: When making an attack, you ignore repostes from your target. You can\'t deal a reposte either.',
+ )
+ ],
+ flavour: '"One stringed instrument that got repurposed as a weapon."',
+ type: 'Bow Weapon'
)
-card.actions.push Card::Action.new(
- seperator: true,
- content: '**Ranged**: When making an attack, you ignore repostes from your target.',
-)
-card.flavour = '"One stringed instrument that got repurposed as a weapon."'
-card.type = 'Weapon'
-cards.push card
-card = Card.new
-card.title = "Crossbow"
-card.color = 'rebeccapurple'
-#card.attrib_top_right = '1'
-#card.attrib_top_right_icon = '๐Ÿฉธ'
-#card.attrib_top_right = '2'
-#card.attrib_top_right_icon = '๐Ÿ›ก๏ธ'
-#card.attrib_bottom_right = 'Pre'
-#card.attrib_bottom_right_icon = '๐ŸŽฒ'
-card.attrib_bottom_left = '7'
-card.attrib_bottom_left_icon = 'โš”๏ธ'
-card.actions.push Card::Action.new(
- content: '(must be loaded) ๐ŸŽฒ **d6 + Prescision** to hit.',
- symbol: :tap,
-)
-card.actions.push Card::Action.new(
- seperator: true,
- content: '**Reload**: Load this weapon.',
- symbol: :tap,
-)
-card.actions.push Card::Action.new(
- seperator: true,
- content: '**Ranged**: When making an attack, you ignore repostes from your target.',
+cards.push Card.new(
+ title: "Crossbow",
+ color: 'rebeccapurple',
+ damage: '4',
+ reposte: 1,
+ actions: [
+ Card::Action.new(
+ content: '(must be loaded) ๐ŸŽฒ **d6 + Prc** to hit.',
+ symbol: :tap,
+ ),
+ Card::Action.new(
+ seperator: true,
+ content: '**Reload**: Load this weapon.',
+ symbol: :tap,
+ ),
+ Card::Action.new(
+ seperator: true,
+ content: '**Ranged**: When making an attack, you ignore repostes from your target. You can\'t deal a reposte either.',
+ )
+ ],
+ flavour: '"No one will cross you with this weapon"',
+ type: 'Crossbow Weapon'
)
-card.flavour = '"No one will cross you with this weapon"'
-card.type = 'Weapon'
-cards.push card
-card = Card.new
-card.title = "Warhammer"
-card.color = 'rebeccapurple'
-#card.attrib_top_right = '1'
-#card.attrib_top_right_icon = '๐Ÿฉธ'
-#card.attrib_top_right = '2'
-#card.attrib_top_right_icon = '๐Ÿ›ก๏ธ'
-#card.attrib_bottom_right = 'Pre'
-#card.attrib_bottom_right_icon = '๐ŸŽฒ'
-#card.attrib_bottom_left = '3'
-#card.attrib_bottom_left_icon = 'โš”๏ธ'
-#card.actions.push Card::Action.new(
-# content: '(must be loaded) ๐ŸŽฒ **d8 + Prescision** to hit. Deals โš”๏ธ **7 damage**.',
-# symbol: :tap,
-#)
-#card.actions.push Card::Action.new(
-# seperator: true,
-# content: '**Reload**: Load this weapon.',
-# symbol: :tap,
-#)
-#card.actions.push Card::Action.new(
-# seperator: true,
-# content: '**Ranged**: When making an attack, you ignore repostes from your target.',
-#)
-card.type = 'Weapon'
-cards.push card
+cards.push Card.new(
+ title: "Hammer",
+ reposte: 'Str',
+ damage: 3,
+ actions: [
+ Card::Action.new(
+ content: '๐ŸŽฒ **d6 + Str** to hit.',
+ symbol: :tap,
+ ),
+ Card::Action.new(
+ seperator: true,
+ content: '**Power Swing**: ๐ŸŽฒ **d4 + Str** to hit. Deal **Str + 2** damage.',
+ symbol: :tap
+ ),
+ ],
+ flavour: '"If you can pick it up, then you are worthy enough to use it."',
+ color: 'rebeccapurple',
+ type: 'Hammer Weapon'
+)
-card = Card.new
-card.title = "Straight Sword"
-card.color = 'rebeccapurple'
-#card.attrib_top_right = '1'
-#card.attrib_top_right_icon = '๐Ÿฉธ'
-#card.attrib_top_right = '2'
-#card.attrib_top_right_icon = '๐Ÿ›ก๏ธ'
-#card.attrib_bottom_right = 'Pre'
-#card.attrib_bottom_right_icon = '๐ŸŽฒ'
-#card.attrib_bottom_left = '3'
-#card.attrib_bottom_left_icon = 'โš”๏ธ'
-#card.actions.push Card::Action.new(
-# content: '(must be loaded) ๐ŸŽฒ **d8 + Prescision** to hit. Deals โš”๏ธ **7 damage**.',
-# symbol: :tap,
-#)
-#card.actions.push Card::Action.new(
-# seperator: true,
-# content: '**Reload**: Load this weapon.',
-# symbol: :tap,
-#)
-#card.actions.push Card::Action.new(
-# seperator: true,
-# content: '**Ranged**: When making an attack, you ignore repostes from your target.',
-#)
-card.type = 'Weapon'
-cards.push card
+cards.push Card.new(
+ title: "Straight Sword",
+ damage: 3,
+ reposte: 'Str',
+ actions: [
+ Card::Action.new(
+ content: '๐ŸŽฒ **d6 + Str** to hit.',
+ symbol: :tap,
+ ),
+ Card::Action.new(
+ seperator: true,
+ content: '(Two Handed) ๐ŸŽฒ **d6 + Str** to hit. Deal **Str** damage.',
+ symbol: :tap,
+ )
+ ],
+ flavour: '"El Classico"',
+ color: 'rebeccapurple',
+ type: 'Straight Sword Weapon'
+)
-card = Card.new
-card.title = "Axe"
-card.color = 'rebeccapurple'
-#card.attrib_top_right = '1'
-#card.attrib_top_right_icon = '๐Ÿฉธ'
-#card.attrib_top_right = '2'
-#card.attrib_top_right_icon = '๐Ÿ›ก๏ธ'
-#card.attrib_bottom_right = 'Pre'
-#card.attrib_bottom_right_icon = '๐ŸŽฒ'
-#card.attrib_bottom_left = '3'
-#card.attrib_bottom_left_icon = 'โš”๏ธ'
-#card.actions.push Card::Action.new(
-# content: '(must be loaded) ๐ŸŽฒ **d8 + Prescision** to hit. Deals โš”๏ธ **7 damage**.',
-# symbol: :tap,
-#)
-#card.actions.push Card::Action.new(
-# seperator: true,
-# content: '**Reload**: Load this weapon.',
-# symbol: :tap,
-#)
-#card.actions.push Card::Action.new(
-# seperator: true,
-# content: '**Ranged**: When making an attack, you ignore repostes from your target.',
-#)
-card.type = 'Weapon'
-cards.push card
+cards.push Card.new(
+ title: "Axe",
+ damage: 3,
+ reposte: 'Str',
+ actions: [
+ Card::Action.new(
+ content: '๐ŸŽฒ **d8 + Str** to hit.',
+ symbol: :tap,
+ ),
+ Card::Action.new(
+ seperator: true,
+ content: '**Throw**: ๐ŸŽฒ **d6 + Str** to hit. This attack is **Ranged** and thus you ignore repostes from your target. You lose this weapon by using this attack.',
+ symbol: :tap
+ ),
+ ],
+ flavour: '"Looks great with a flannel shirt."',
+ color: 'rebeccapurple',
+ type: 'Axe Weapon',
+)
-card = Card.new
-card.title = "Staff"
-card.color = 'rebeccapurple'
-#card.attrib_top_right = '1'
-#card.attrib_top_right_icon = '๐Ÿฉธ'
-#card.attrib_top_right = '2'
-#card.attrib_top_right_icon = '๐Ÿ›ก๏ธ'
-#card.attrib_bottom_right = 'Pre'
-#card.attrib_bottom_right_icon = '๐ŸŽฒ'
-#card.attrib_bottom_left = '3'
-#card.attrib_bottom_left_icon = 'โš”๏ธ'
-#card.actions.push Card::Action.new(
-# content: '(must be loaded) ๐ŸŽฒ **d8 + Prescision** to hit. Deals โš”๏ธ **7 damage**.',
-# symbol: :tap,
-#)
-#card.actions.push Card::Action.new(
-# seperator: true,
-# content: '**Reload**: Load this weapon.',
-# symbol: :tap,
-#)
-#card.actions.push Card::Action.new(
-# seperator: true,
-# content: '**Ranged**: When making an attack, you ignore repostes from your target.',
-#)
-card.type = 'Weapon'
-cards.push card
+cards.push Card.new(
+ title: "Staff",
+ damage: 2,
+ reposte: 'Str',
+ actions: [
+ Card::Action.new(
+ content: '๐ŸŽฒ **d6 + Str** to hit.',
+ symbol: :tap,
+ ),
+ Card::Action.new(
+ seperator: true,
+ content: '(Two Handed) ๐ŸŽฒ **d8 + Str** to hit.',
+ symbol: :tap,
+ ),
+ Card::Action.new(
+ seperator: true,
+ content: '(odd) **Swift Attack**: Refresh this card.',
+ symbol: :spades
+ ),
+ ],
+ color: 'rebeccapurple',
+ flavour: '"Says \'Made by the Ninja Custodial Group\' on the handle"',
+ type: 'Staff Weapon',
+)
-card = Card.new
-card.title = "Curved Sword"
-card.color = 'rebeccapurple'
-#card.attrib_top_right = '1'
-#card.attrib_top_right_icon = '๐Ÿฉธ'
-#card.attrib_top_right = '2'
-#card.attrib_top_right_icon = '๐Ÿ›ก๏ธ'
-#card.attrib_bottom_right = 'Pre'
-#card.attrib_bottom_right_icon = '๐ŸŽฒ'
-#card.attrib_bottom_left = '3'
-#card.attrib_bottom_left_icon = 'โš”๏ธ'
-#card.actions.push Card::Action.new(
-# content: '(must be loaded) ๐ŸŽฒ **d8 + Prescision** to hit. Deals โš”๏ธ **7 damage**.',
-# symbol: :tap,
-#)
-#card.actions.push Card::Action.new(
-# seperator: true,
-# content: '**Reload**: Load this weapon.',
-# symbol: :tap,
-#)
-#card.actions.push Card::Action.new(
-# seperator: true,
-# content: '**Ranged**: When making an attack, you ignore repostes from your target.',
-#)
-card.type = 'Weapon'
-cards.push card
+cards.push Card.new(
+ title: "Curved Sword",
+ damage: 3,
+ reposte: 'Prc',
+ actions: [
+ Card::Action.new(
+ content: '๐ŸŽฒ **d6 + Prc** to hit.',
+ symbol: :tap,
+ ),
+ Card::Action.new(
+ seperator: true,
+ content: '(odd, recieving a reposte) **Close Quarters**: Deal damage equal to your reposte.',
+ symbol: :spades
+ ),
+ ],
+ color: 'rebeccapurple',
+ flavour: '"Arrrgh"',
+ type: 'Curved Sword Weapon',
+)
-card = Card.new
-card.title = "Caestus"
-card.color = 'DarkBlue'
-#card.attrib_top_right = '1'
-#card.attrib_top_right_icon = '๐Ÿฉธ'
-#card.attrib_top_right = '2'
-#card.attrib_top_right_icon = '๐Ÿ›ก๏ธ'
-#card.attrib_bottom_right = 'Pre'
-#card.attrib_bottom_right_icon = '๐ŸŽฒ'
-#card.attrib_bottom_left = '3'
-#card.attrib_bottom_left_icon = 'โš”๏ธ'
-#card.actions.push Card::Action.new(
-# content: '(must be loaded) ๐ŸŽฒ **d8 + Prescision** to hit. Deals โš”๏ธ **7 damage**.',
-# symbol: :tap,
-#)
-card.actions.push Card::Action.new(
- #seperator: true,
- content: 'While equipped: Unarmed Strikes deal **Strength** additional damage.',
- #symbol: :tap,
+cards.push Card.new(
+ title: "Caestus",
+ color: 'DarkBlue',
+ actions: [
+ Card::Action.new(
+ content: 'While equipped: Unarmed Strikes deal **Str** additional damage.',
+ )
+ ],
+ flavour: '"Weapon of choice for a fit bronze statue"',
+ type: 'Weapon Equipment'
)
-#card.actions.push Card::Action.new(
-# seperator: true,
-# content: '**Ranged**: When making an attack, you ignore repostes from your target.',
-#)
-card.flavour = '"Weapon of choice for a fit bronze statue"'
-card.type = 'Equipment'
-cards.push card
File.write('card.html', Card.build(cards))