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+# Intro
+
+Big rework going to happen. I want to use custom cards instead.
+
+## Types of cards:
+
+### Tarot Cards
+
+- These are used as "mana" for abilities and spells. You can choose to draw a card at the start of your turn. You can reshuffle your discard into your deck at the cost of 1 hp.
+
+### Equipment Cards
+
+- These are weapons, armours, and clothing. There is a limit to how many you can wear at once.
+
+### Ability Cards
+
+- Skills that your character has
+
+### Environment Cards
+
+Cover, Equipment, Etc placed in a room that can be used
+
+### Loot Cards
+
+Consumable items such as potions, bombs, etc
+
+## Combat(social/physical) Turns
+
+Random player goes first, alternates between player and npcs. Goes either clockwise or counterclockwise(random)
+
+Players have 3 energy. Cards will show how much energy they cost, if any. You refresh your energy at the end of your turn. You can use items and some abilities as a reaction as long as you have enough energy to do them.
+
+Players and Enemies have 4 combat stats: Health, Attack, Riposte, Dodge
+- Heath: How much damage one can take before being out for the fight.
+- Attack: How much damage is delivered on a successful roll.
+- Reposte: Damage you deal when an opponent misses
+- Dodge: Chance of an enemy missing an attack
+