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BranchCommit messageAuthorAge
collisionmake id a struct with numberical id and world ptrarngo3 years
gfx-rewriterefactor to have graphics and windowing seperaterealtradam3 years
masterfix cross product math functionsrealtradam3 years
matrixtempfix matrix wrapper as well as a lot of refactoring cleanuprealtradam3 years
rmluiinitial non-working rmlui attemptrealtradam3 years
swirly-rotationbroken swirly rotationrealtradam3 years
 
 
AgeCommit messageAuthor
2023-06-23fix cross product math functionsHEADmasterrealtradam
2023-06-22implement 2d camera systemrealtradam
2023-06-22implemented matrix stacksrealtradam
2023-06-18make doc generator see math functionsrealtradam
2023-06-18implement drawing rotated spritesrealtradam
2023-06-16create interface for adding custom vertices and indicesrealtradam
2023-06-16implement scissor. begin implementing vertex adding functionrealtradam
2023-06-16added function to check if a scene is activerealtradam
2023-06-16switch SDL_Init to use SDL_InitSubSystem and move to where relevantrealtradam
2023-06-16matrix math wrapper as well as various refactors for consistant and cleaner coderealtradam
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