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authorrealtradam <[email protected]>2023-04-24 03:58:18 -0400
committerrealtradam <[email protected]>2023-04-24 03:58:18 -0400
commit16d05bdc02be5bb4749b58eb1f9fe7d54d590752 (patch)
tree47fda835cb69ceb00256fa10c5eb821056734793
parent8f42815db1d3636c3fddc696b626c54ca7896d32 (diff)
downloadRodeoKit-16d05bdc02be5bb4749b58eb1f9fe7d54d590752.tar.gz
RodeoKit-16d05bdc02be5bb4749b58eb1f9fe7d54d590752.zip
update readme
-rw-r--r--Readme.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/Readme.md b/Readme.md
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@@ -29,7 +29,7 @@ The goal of this style of design approach is to avoid over-thinking of future de
- [ ] Implementing further input abstractions by 4 categories:
- [x] Binary (such as keys on a keyboard, or buttons on a controller)
- [ ] Bounded Range (such as the x and y joysticks on a controller)
- - [ ] Unbounded Range (such as the x and y mouse delta)
+ - [x] Unbounded Range (such as the x and y mouse delta)
- [x] Positional (such as the position of a mouse)
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