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-rw-r--r--src/rmlui/irodeo_rmlui.hpp66
1 files changed, 4 insertions, 62 deletions
diff --git a/src/rmlui/irodeo_rmlui.hpp b/src/rmlui/irodeo_rmlui.hpp
index 66573b0..dee6786 100644
--- a/src/rmlui/irodeo_rmlui.hpp
+++ b/src/rmlui/irodeo_rmlui.hpp
@@ -1,66 +1,8 @@
#pragma once
-#define RMLUI_STATIC_LIB
+#include "rmlui/irodeo_rmlui_t.hpp"
-// -- external --
-#include <RmlUi/Core/RenderInterface.h>
-#include <RmlUi/Core/Types.h>
+//// -- external --
+//#include <RmlUi/Core/RenderInterface.h>
+//#include <RmlUi/Core/Types.h>
-class RenderInterface_Rodeo : public Rml::RenderInterface {
- public:
-
- bool is_projecting = false;
-
- RenderInterface_Rodeo();
- ~RenderInterface_Rodeo();
-
- // The viewport should be updated whenever the window size changes.
- void SetViewport(int viewport_width, int viewport_height);
-
- // Sets up OpenGL states for taking rendering commands from RmlUi.
- void BeginFrame();
- void EndFrame();
-
- // -- Inherited from Rml::RenderInterface --
-
- void RenderGeometry(
- Rml::Vertex* vertices,
- int num_vertices,
- int* indices,
- int num_indices,
- Rml::TextureHandle texture,
- const Rml::Vector2f& translation
- ) override;
-
- void EnableScissorRegion(bool enable) override;
- void SetScissorRegion(int x, int y, int width, int height) override;
-
- bool LoadTexture(
- Rml::TextureHandle& texture_handle,
- Rml::Vector2i& texture_dimensions,
- const Rml::String& source
- ) override;
- bool GenerateTexture(
- Rml::TextureHandle& texture_handle,
- const Rml::byte* source,
- const Rml::Vector2i& source_dimensions
- ) override;
- void ReleaseTexture(Rml::TextureHandle texture_handle) override;
-
- void SetTransform(const Rml::Matrix4f* transform) override;
-
- // Can be passed to RenderGeometry() to enable texture rendering without changing the bound texture.
- static const Rml::TextureHandle TextureEnableWithoutBinding = Rml::TextureHandle(-1);
-
- private:
- //Rml::Matrix4f transform, projection;
- //ProgramId transform_dirty_state = ProgramId::All;
- //bool transform_active = false;
-
- //enum class ScissoringState { Disable, Scissor, Stencil };
- //ScissoringState scissoring_state = ScissoringState::Disable;
-
- int viewport_width = 0;
- int viewport_height = 0;
-
-};