diff options
Diffstat (limited to 'src/shaders')
| -rw-r--r-- | src/shaders/simple.fragment.sc | 8 | ||||
| -rw-r--r-- | src/shaders/simple.vertex.sc | 10 | ||||
| -rw-r--r-- | src/shaders/varying.def.sc | 6 |
3 files changed, 24 insertions, 0 deletions
diff --git a/src/shaders/simple.fragment.sc b/src/shaders/simple.fragment.sc new file mode 100644 index 0000000..3a58d8d --- /dev/null +++ b/src/shaders/simple.fragment.sc @@ -0,0 +1,8 @@ +$input v_color0 + +#include <bgfx_shader.sh> + +void main() +{ + gl_FragColor = v_color0; +} diff --git a/src/shaders/simple.vertex.sc b/src/shaders/simple.vertex.sc new file mode 100644 index 0000000..56b8736 --- /dev/null +++ b/src/shaders/simple.vertex.sc @@ -0,0 +1,10 @@ +$input a_position, a_color0 +$output v_color0 + +#include <bgfx_shader.sh> + +void main() +{ + gl_Position = mul(u_modelViewProj, vec4(a_position, 1.0)); + v_color0 = a_color0; +} diff --git a/src/shaders/varying.def.sc b/src/shaders/varying.def.sc new file mode 100644 index 0000000..2ae9226 --- /dev/null +++ b/src/shaders/varying.def.sc @@ -0,0 +1,6 @@ +// outputs; +vec4 v_color0 : COLOR0; + +// inputs; +vec3 a_position : POSITION; +vec4 a_color0 : COLOR0; |
