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#pragma once
// --- internal ---
// public
#include "rodeo/math_t.h"
#include "rodeo/math/vec2.h"
#include "rodeo/math/vec3.h"
#include "rodeo/math/mat4.h"
#define mrodeo_math_pi 3.1415927410125732421875f
float
rodeo_math_radians_to_turns(float radians);
float
rodeo_math_turns_to_radians(float turns);
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