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Highly optimized generation of unbiased uniform bounded random numbers. Only 33% overhead.
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unbiased. Removed 32-bit pcg32 PRNG.
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https://gist.github.com/tylov/bcc956a4779f1d14204e66a14f17beb9
All examples are reverted to use printf() instead of c_print().
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distribution.
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and has seq (sequence, jump) for multiple threads. Cleanup.
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..._floatRandom() to ..._randomFloat()
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carray.
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