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#include <stc/cstr.h>
#include <stc/cmap.h>
#include <stc/clist.h>
#include <stc/carray.h>
void check_destroy(float* v) {printf("destroy %g\n", *v);}
declare_carray(f, float, check_destroy); // normally omit the last argument - float type need no destroy.
declare_clist(y, carray2f, carray2f_destroy, c_no_compare);
declare_cmap(g, int, clist_y, clist_y_destroy);
declare_cmap_strkey(s, cmap_g, cmap_g_destroy);
int main() {
int xdim = 4, ydim = 6;
int x = 1, y = 5, tableKey = 42;
const char* strKey = "first";
cmap_s myMap = cmap_init;
{ // Construct.
carray2f table = carray2f_make(ydim, xdim, 0.f);
printf("table: (%zu, %zu)\n", carray2_ydim(table), carray2_xdim(table));
clist_y tableList = clist_init;
// Put in some data.
cmap_g listMap = cmap_init;
*carray2f_at(&table, y, x) = 3.1415927; // table[y][x]
clist_y_push_back(&tableList, table);
cmap_g_put(&listMap, tableKey, tableList);
cmap_s_put(&myMap, strKey, listMap);
}
{ // Access the data entry
carray2f table = *clist_y_back(&cmap_g_find(&cmap_s_find(&myMap, strKey)->value, tableKey)->value);
printf("value (%d, %d) is: %f\n", y, x, *carray2f_at(&table, y, x));
}
c_destroy(cmap_s, &myMap); // free up everything!
}
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