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#include <stc/cstr.h>
#include <stc/forward.h>
forward_cdeq(cdeq_i32, int);
forward_cdeq(cdeq_pnt, struct Point);
struct MyStruct {
cdeq_i32 intvec;
cdeq_pnt pntvec;
} typedef MyStruct;
#define i_val int
#define i_opt c_is_forward
#define i_tag i32
#include <stc/cdeq.h>
struct Point { int x, y; } typedef Point;
int point_cmp(const Point* a, const Point* b) {
int c = a->x - b->x;
return c ? c : a->y - b->y;
}
#define i_val Point
#define i_cmp point_cmp
#define i_opt c_is_forward
#define i_tag pnt
#include <stc/cdeq.h>
#define i_val float
#include <stc/cdeq.h>
#define i_val_str
#include <stc/cdeq.h>
int main()
{
c_auto (cdeq_i32, vec)
{
cdeq_i32_push_back(&vec, 123);
}
c_auto (cdeq_float, fvec)
{
cdeq_float_push_back(&fvec, 123.3f);
}
c_auto (cdeq_pnt, pvec)
{
cdeq_pnt_push_back(&pvec, (Point){42, 14});
cdeq_pnt_push_back(&pvec, (Point){32, 94});
cdeq_pnt_push_front(&pvec, (Point){62, 81});
cdeq_pnt_sort(&pvec);
c_foreach (i, cdeq_pnt, pvec)
printf(" (%d %d)", i.ref->x, i.ref->y);
puts("");
}
c_auto (cdeq_str, svec)
{
cdeq_str_emplace_back(&svec, "Hello, friend");
}
}
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