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#include <stc/cstr.h>
#include <stc/forward.h>

forward_cdeq(cdeq_i32, int);
forward_cdeq(cdeq_pnt, struct Point);

struct MyStruct {
    cdeq_i32 intvec;
    cdeq_pnt pntvec;
} typedef MyStruct;


#define i_val int
#define i_opt c_is_forward
#define i_tag i32
#include <stc/cdeq.h>

struct Point { int x, y; } typedef Point;
int point_cmp(const Point* a, const Point* b) {
    int c = a->x - b->x;
    return c ? c : a->y - b->y;
}

#define i_val Point
#define i_cmp point_cmp
#define i_opt c_is_forward
#define i_tag pnt
#include <stc/cdeq.h>

#define i_val float
#include <stc/cdeq.h>

#define i_val_str
#include <stc/cdeq.h>


int main()
{
    c_auto (cdeq_i32, vec)
    {
        cdeq_i32_push_back(&vec, 123);
    }
    c_auto (cdeq_float, fvec)
    {
        cdeq_float_push_back(&fvec, 123.3f);
    }
    c_auto (cdeq_pnt, pvec)
    {
        cdeq_pnt_push_back(&pvec, (Point){42, 14});
        cdeq_pnt_push_back(&pvec, (Point){32, 94});
        cdeq_pnt_push_front(&pvec, (Point){62, 81});
        cdeq_pnt_sort(&pvec);
        c_foreach (i, cdeq_pnt, pvec)
            printf(" (%d %d)", i.ref->x, i.ref->y);
        puts("");
    }
    c_auto (cdeq_str, svec)
    {
        cdeq_str_emplace_back(&svec, "Hello, friend");
    }
}