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authorArnold <[email protected]>2021-12-26 18:39:15 -0500
committerGitHub <[email protected]>2021-12-26 18:39:15 -0500
commitb7dea8016b5b1328808e28b76cc12343907de63e (patch)
tree5339c23bbde03c4d6c8c79d96b2033ab9e838ec0 /app/components/singleton_ai_timer.rb
parentf70283e5ad5f5a5744ca0695a184f72f88803aca (diff)
downloadSteelWings-b7dea8016b5b1328808e28b76cc12343907de63e.tar.gz
SteelWings-b7dea8016b5b1328808e28b76cc12343907de63e.zip
implement ai randomizer, gameover screen, and other bug fixes
* Cleaned up factory. Fixed most bugs with death(last bug should be with move camera). * check if player entity is nil before shooting or moving camera * implement ai randomizer * separate button click detection to new system * implement gameover screen with button to return to menu * use reverse_each instead of cloning Co-authored-by: realtradam <[email protected]>
Diffstat (limited to 'app/components/singleton_ai_timer.rb')
-rw-r--r--app/components/singleton_ai_timer.rb5
1 files changed, 5 insertions, 0 deletions
diff --git a/app/components/singleton_ai_timer.rb b/app/components/singleton_ai_timer.rb
new file mode 100644
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--- /dev/null
+++ b/app/components/singleton_ai_timer.rb
@@ -0,0 +1,5 @@
+FF::Cmp.new('SingletonAITimer',
+ timer: 0,
+ interval: 200,
+ singleton: true)
+FF::Cmp::SingletonAITimer.new