diff options
| author | Arnold <[email protected]> | 2021-12-26 18:39:15 -0500 |
|---|---|---|
| committer | GitHub <[email protected]> | 2021-12-26 18:39:15 -0500 |
| commit | b7dea8016b5b1328808e28b76cc12343907de63e (patch) | |
| tree | 5339c23bbde03c4d6c8c79d96b2033ab9e838ec0 /app/main.rb | |
| parent | f70283e5ad5f5a5744ca0695a184f72f88803aca (diff) | |
| download | SteelWings-b7dea8016b5b1328808e28b76cc12343907de63e.tar.gz SteelWings-b7dea8016b5b1328808e28b76cc12343907de63e.zip | |
implement ai randomizer, gameover screen, and other bug fixes
* Cleaned up factory. Fixed most bugs with death(last bug should be with move camera).
* check if player entity is nil before shooting or moving camera
* implement ai randomizer
* separate button click detection to new system
* implement gameover screen with button to return to menu
* use reverse_each instead of cloning
Co-authored-by: realtradam <[email protected]>
Diffstat (limited to 'app/main.rb')
| -rw-r--r-- | app/main.rb | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/app/main.rb b/app/main.rb index 234143b..5f59b42 100644 --- a/app/main.rb +++ b/app/main.rb @@ -17,6 +17,7 @@ require 'app/components/rules/minimum_speed.rb' require 'app/components/rules/decay_speed.rb' require 'app/components/debug/singleton_debug_vector_arrow.rb' require 'app/components/singleton_camera.rb' +require 'app/components/singleton_move_camera.rb' require 'app/components/singleton_bullet.rb' require 'app/components/stats/collision_damage.rb' require 'app/components/stats/hp.rb' @@ -26,11 +27,15 @@ require 'app/components/teams/singleton_enemy_team.rb' require 'app/components/weapon.rb' require 'app/components/teams/team.rb' require 'app/components/singleton_title.rb' +require 'app/components/singleton_ai_timer.rb' +require 'app/components/singleton_random_ai_pick.rb' require 'app/systems/init_title_screen.rb' -require 'app/systems/title_screen.rb' +require 'app/systems/ui/button.rb' +require 'app/systems/ui/return_to_menu.rb' require 'app/systems/start_game.rb' +require 'app/systems/end_game.rb' require 'app/systems/render.rb' require 'app/systems/update_boid_sprite.rb' require 'app/systems/update_boid_position.rb' @@ -52,8 +57,9 @@ require 'app/systems/cleanup_bullets.rb' require 'app/systems/ai/scatter.rb' require 'app/systems/ai/rejoin.rb' require 'app/systems/ai/target_player.rb' +require 'app/systems/ai/randomize_ai.rb' require 'app/factories/bullet.rb' -require 'app/factories/ships/osprey.rb' +require 'app/factories/ships/sample_enemy.rb' require 'app/tick.rb' |
