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| author | Arnold <[email protected]> | 2021-12-26 18:39:15 -0500 |
|---|---|---|
| committer | GitHub <[email protected]> | 2021-12-26 18:39:15 -0500 |
| commit | b7dea8016b5b1328808e28b76cc12343907de63e (patch) | |
| tree | 5339c23bbde03c4d6c8c79d96b2033ab9e838ec0 /app/scenes/scenes.rb | |
| parent | f70283e5ad5f5a5744ca0695a184f72f88803aca (diff) | |
| download | SteelWings-b7dea8016b5b1328808e28b76cc12343907de63e.tar.gz SteelWings-b7dea8016b5b1328808e28b76cc12343907de63e.zip | |
implement ai randomizer, gameover screen, and other bug fixes
* Cleaned up factory. Fixed most bugs with death(last bug should be with move camera).
* check if player entity is nil before shooting or moving camera
* implement ai randomizer
* separate button click detection to new system
* implement gameover screen with button to return to menu
* use reverse_each instead of cloning
Co-authored-by: realtradam <[email protected]>
Diffstat (limited to 'app/scenes/scenes.rb')
| -rw-r--r-- | app/scenes/scenes.rb | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/app/scenes/scenes.rb b/app/scenes/scenes.rb index 3d11802..f0cdf17 100644 --- a/app/scenes/scenes.rb +++ b/app/scenes/scenes.rb @@ -1,8 +1,8 @@ FF::Scn.new('BoidRules') -FF::Scn.new('Debug') FF::Scn.new('Camera') FF::Scn.new('Cleanup') FF::Stg.add( - FF::Scn.new('TitleScreen'), + FF::Scn.new('UI'), FF::Scn.new('Render'), + FF::Scn.new('Debug') ) |
