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authorArnold <[email protected]>2021-12-26 18:39:15 -0500
committerGitHub <[email protected]>2021-12-26 18:39:15 -0500
commitb7dea8016b5b1328808e28b76cc12343907de63e (patch)
tree5339c23bbde03c4d6c8c79d96b2033ab9e838ec0 /app/scenes/scenes.rb
parentf70283e5ad5f5a5744ca0695a184f72f88803aca (diff)
downloadSteelWings-b7dea8016b5b1328808e28b76cc12343907de63e.tar.gz
SteelWings-b7dea8016b5b1328808e28b76cc12343907de63e.zip
implement ai randomizer, gameover screen, and other bug fixes
* Cleaned up factory. Fixed most bugs with death(last bug should be with move camera). * check if player entity is nil before shooting or moving camera * implement ai randomizer * separate button click detection to new system * implement gameover screen with button to return to menu * use reverse_each instead of cloning Co-authored-by: realtradam <[email protected]>
Diffstat (limited to 'app/scenes/scenes.rb')
-rw-r--r--app/scenes/scenes.rb4
1 files changed, 2 insertions, 2 deletions
diff --git a/app/scenes/scenes.rb b/app/scenes/scenes.rb
index 3d11802..f0cdf17 100644
--- a/app/scenes/scenes.rb
+++ b/app/scenes/scenes.rb
@@ -1,8 +1,8 @@
FF::Scn.new('BoidRules')
-FF::Scn.new('Debug')
FF::Scn.new('Camera')
FF::Scn.new('Cleanup')
FF::Stg.add(
- FF::Scn.new('TitleScreen'),
+ FF::Scn.new('UI'),
FF::Scn.new('Render'),
+ FF::Scn.new('Debug')
)